924-
Name history of 924-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 924- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).
Compared with 2,562 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Strength59% of 1v1s won and so well above the average (38%).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.04).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 70% of rounds and so slightly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.88. Last 3 months: 0.79 (at the start 0.75). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.25. Last 3 months: 1.12 (at the start 0.67). Clearly above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 87.3. Last 3 months: 82.5 (at the start 82.3). Just above the average (81.2).
Share of headshot kills
Best month: June 2026 with 62%. Last 3 months: 49% (at the start 58%). Slightly below the average (51%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 55% (at the start 44%). Clearly above the average (51%).
Best month: October 2026 with 2,687. Last 3 months: 2,684 (at the start 2,697).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 63%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
924- loses the most ELO in match 2 of the day: +59 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Most kills in a match: 34 · Mirage
- Highest rating in a match: 1.95 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How 924- plays
Across 121 matches 924- averages K/R 0.77 and ADR 82.2; the rating across the 71 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 53% headshots. The strongest map is Mirage with a 55% win rate in 22 matches. In 34 of 71 matches the rating was 1.10 or higher (48%), in 18 it was below 0.90. In 29 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: September 2026 at 1.25. 924- loses the most ELO in match 2 of the day (+59 ELO, win rate 41%). Things go best on Dust 2 (+29 ELO, win rate 47%). Match no. 1 of the day goes best: 52% win rate, +22 ELO. Improved over the last three months: K/R +0.04, Rating +0.45, Win rate +11 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: ADR at 82.5, ELO at 2,684. Last 30 days: 13 matches, win rate 54%, net ELO +88.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.