7oxic

IS
On FACEIT since 2015 325 matches tracked 102 matches in 30 days
Last updated:

How does 7oxic play?

Rating 0.95 (from 167 matches) K/R 0.70 ADR 75.9 from 325 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 10
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 167 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 29%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (270 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 34%−5 pp better than 27%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 70%
AWP share of kills 13%+2 pp better than 67%
K/D 0.99−0.04 better than 32%
Pistol kills per match 3.6
Knife kills 4 in 325 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−1.0 pp better than 20%
Rounds with 3K 3.7%−0.4 pp better than 32%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 31x 4K, 7 aces in 270 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 25%
Utility damage per round 4.0−0.1 better than 49%
Enemies flashed per round 0.34+0.04 better than 63%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +3 pp, ELO +282
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.08, ADR −4.6

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.69 (at the start 0.77).

Patterns

From the last 325 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −117 ELO
78 matches · 50% wins
On Dust 2 −65 ELO
43 matches · 33% wins
On Tuesdays −80 ELO, win rate 47%

7oxic loses the most ELO from match 5 of the day: −117 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Cache
  2. Highest rating in a match: 2.12 · Cache
  3. Longest win streak: 12 wins in a row · Cache

Maps in detail

from the last 325 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis99
64% better than 86%
0.73 better than 44%
79.4 better than 41%
1.03 better than 45%
57% of 377 duels better than 80%
25% of 69 situations better than 22%
Nuke86
57% better than 55%
0.70 better than 21%
73.6 better than 15%
0.91-
56% of 398 duels better than 65%
40% of 47 situations level
Cache67
49% -
0.67 -
74.6 -
0.85-
45% of 304 duels -
38% of 26 situations -
Dust 243
33% better than 4%
0.68 better than 21%
74.4 better than 18%
0.89 better than 7%
51% of 190 duels level
27% of 30 situations better than 20%
Vertigo12
75% -
0.76 -
77.9 -
1.27-
62% of 39 duels -
38% of 8 situations -
Ancient8
63% -
0.72 -
77.7 -
0.84-
48% of 40 duels -
25% of 4 situations -
Inferno7
57% -
0.70 -
70.6 -
0.96-
38% of 32 duels -
20% of 5 situations -
Mirage3
67% -
0.84 -
79.8 -
-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7oxic plays

Across 325 matches 7oxic averages K/R 0.70 and ADR 75.9; the rating across the 167 rated matches is 0.95. Most room to improve: Rating at 0.95. That is better than only 15% of players on level 10. On average 15.1 kills per match, 54% of them headshots. The strongest map is Vertigo with a 75% win rate in 12 matches. In 50 of 167 matches the rating was 1.10 or higher (30%), in 78 it was below 0.90. In 270 matches with detailed stats: 31 4Ks and 7 aces. Best month by rating: October 2026 at 0.96. 7oxic loses the most ELO from match 5 of the day (−117 ELO, win rate 50%). Things go best on Anubis (+110 ELO, win rate 64%). Improved over the last three months: Win rate +3 pp, ELO +282. Got weaker: K/R −0.08, ADR −4.6. Unchanged in recent months: Headshots at 54%. Last 30 days: 102 matches, win rate 57%, ELO balance +72.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.