7_S1ko_7
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 2,568 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so clearly above the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.04).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average0.19 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.84. Last 3 months: 0.82 (at the start 0.76). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.15. Last 3 months: 1.12 (at the start 1.06). Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 91.0. Last 3 months: 90.0 (at the start 82.0). Clearly above the average (80.9).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months unchanged at 50%. Just below the average (51%).
Matches won (win rate)
Best month: July 2026 with 59%. Last 3 months unchanged at 53%. Slightly above the average (51%).
Best month: August 2026 with 2,618. Last 3 months: 2,602 (at the start 2,437).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 167 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
7_S1ko_7 loses the most ELO in match 2 of the day: −82 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Mirage
- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.38 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 167 matchesCompared with players on the same level who have at least 15 matches on the map.
How 7_S1ko_7 plays
Across 167 matches 7_S1ko_7 averages K/R 0.78, ADR 84.8 and a rating of 1.08. Biggest strength: Opening duels won at 57%, better than 86% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 50% headshots. The strongest map is Mirage with a 60% win rate in 45 matches. In 76 of 167 matches the rating was 1.10 or higher (46%), in 49 it was below 0.90. In 93 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. 7_S1ko_7 loses the most ELO in match 2 of the day (−82 ELO, win rate 39%). Things go best in match 3 of the day (+82 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +82 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, ADR +8.0, ELO +165. Unchanged in recent months: Headshots at 50%, Win rate at 53%. Last 30 days: 37 matches, win rate 59%, net ELO +31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.