7_7EVEN
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (51%).
Clutch
Average37% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.37 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 5.6% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 62% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.88. Last 3 months: 0.85 (at the start 0.86). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.31. Last 3 months: 1.23 (at the start 1.26). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 90.8. Last 3 months: 90.6 (at the start 86.9). Clearly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 39% (at the start 46%). Well below the average (49%).
Matches won (win rate)
Best month: August 2026 with 85%. Last 3 months: 70% (at the start 65%). Well above the average (50%).
Best month: October 2026 with 1,976. Last 3 months: 2,004 (at the start 2,050).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 29%.
Patterns
From the last 43 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
7_7EVEN loses the most ELO in match 1 of the day: +83 ELO, 58% win rate
Records and milestones
from recorded matches- Reached level 10 · Anubis
- Highest rating in a match: 2.01 · Anubis
- Most kills in a match: 36 · Vertigo
- Longest win streak: 13 wins in a row · Anubis
Maps in detail
from the last 43 matchesCompared with players on the same level who have at least 15 matches on the map.
How 7_7EVEN plays
Across 43 matches 7_7EVEN averages K/R 0.85, ADR 88.8 and a rating of 1.25. Biggest strength: K/D at 1.37, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 42% headshots. In 29 of 43 matches the rating was 1.10 or higher (67%), in 9 it was below 0.90. In 36 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.31. 7_7EVEN loses the most ELO in match 1 of the day (+83 ELO, win rate 58%). Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.85, Rating at 1.23, ADR at 90.6, ELO at 2,004. Last 30 days: 22 matches, win rate 68%, net ELO +84.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.