7ENCEI

Russia
On FACEIT since 2020 118 matches tracked 67 matches in 30 days
ELO ▲ 60
2,583
30-day peak: 2,630
Rank EU
#42,546
Russia #12,145 in Russia
Last updated:

How does 7ENCEI play?

Rating 1.25 K/R 0.87 ADR 90.9 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 118 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 32% good 1.10 to 1.29 25% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

65% of opening duels won and so well above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 65%+13 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

3.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 3.0+1.3 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.30+0.26 · Ø 1.04 better than 96%
Pistol kills per match 3.0
Knife kills 2 in 118 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 15.5%+2.0 pp · Ø 13.5% better than 86%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 92%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 34x 4K, 5 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 79%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 23%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 7ENCEI is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.87
SepOctNov

Best month: September 2026 with 0.91.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
26 matches · 62% win rate
In match 1 of the day +25 ELO
31 matches · 48% win rate
On Sundays −47 ELO, win rate 50%

7ENCEI loses the most ELO on Anubis: −22 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Highest rating in a match: 2.69 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Most kills in a match: 44 · Cache

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient30
47% better than 31%
0.89 better than 93%
91.8 better than 88%
1.28 better than 96%
71% of 93 duels better than 99%
47% of 19 situations better than 71%
Anubis26
62% better than 79%
0.90 better than 97%
92.0 better than 92%
1.31 better than 98%
70% of 77 duels better than 99%
30% of 23 situations better than 29%
Mirage19
42% better than 14%
0.75 right on the average
80.4 better than 44%
1.02 better than 42%
48% of 58 duels better than 28%
25% of 12 situations better than 14%
Cache15
73% better than 94%
0.93 better than 98%
95.5 better than 94%
1.32 better than 98%
54% of 46 duels better than 66%
21% of 19 situations better than 15%
Dust 214
71% -
0.88 -
93.1 -
1.25-
67% of 58 duels -
29% of 14 situations -
Nuke8
38% -
0.81 -
90.4 -
1.14-
70% of 27 duels -
33% of 6 situations -
Inferno6
67% -
0.92 -
92.6 -
1.33-
78% of 9 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7ENCEI plays

Across 118 matches 7ENCEI averages K/R 0.87, ADR 90.9 and a rating of 1.25. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 19.3 kills per match with 54% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 76 of 118 matches the rating was 1.10 or higher (64%), in 22 it was below 0.90. In 118 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: September 2026 at 1.29. 7ENCEI loses the most ELO on Anubis (−22 ELO, win rate 62%). Things go best on Ancient (+25 ELO, win rate 47%). From match no. 5 of the day on, things go best: 62% win rate, −15 ELO. Last 30 days: 67 matches, win rate 52%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.