716382178132

Kazakhstan
On FACEIT since 2018 70 matches tracked 20 matches in 30 days
ELO ▼ 57
2,667
30-day peak: 2,742
Rank EU
#30,268
Kazakhstan #973 in Kazakhstan
Last updated:

How does 716382178132 play?

Rating 1.20 K/R 0.88 ADR 91.2 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 70 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 34% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,500-2,749 ELO

Compared with 2,557 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 73%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 21%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 2.7+1.1 · Ø 1.6 better than 98%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (51%).

Headshot rate 61%+10 pp · Ø 51% better than 95%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.23+0.19 · Ø 1.04 better than 90%
Pistol kills per match 2.9
Knife kills 1 in 70 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.1% of rounds and so well above the average (13.5%).

2K rounds 17.1%+3.6 pp · Ø 13.5% better than 97%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 91%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 10x 4K, 2 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 99%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 82%
Enemies flashed per round 0.20−0.11 · Ø 0.31 better than 21%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 716382178132 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 60 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.92
JulAugSepOct

Best month: October 2026 with 0.92.

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −79 ELO
29 matches · 45% win rate

716382178132 loses the most ELO on Ancient: −79 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Vertigo
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 32 · Inferno

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient29
45% better than 25%
0.89 better than 93%
93.5 better than 90%
1.19 better than 87%
58% of 129 duels better than 81%
25% of 16 situations better than 19%
Cache14
50% -
0.88 -
90.2 -
1.25-
52% of 42 duels -
31% of 13 situations -
Inferno12
75% -
0.86 -
89.7 -
1.22-
52% of 50 duels -
29% of 7 situations -
Anubis7
71% -
0.81 -
82.8 -
1.12-
52% of 29 duels -
60% of 5 situations -
Nuke5
40% -
0.92 -
91.0 -
1.24-
66% of 29 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 716382178132 plays

Across 70 matches 716382178132 averages K/R 0.88, ADR 91.2 and a rating of 1.20. Biggest strength: Utility hit rate at 46%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 18.9 kills per match with 61% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 41 of 70 matches the rating was 1.10 or higher (59%), in 11 it was below 0.90. In 47 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.30. 716382178132 loses the most ELO on Ancient (−79 ELO, win rate 45%). Last 30 days: 20 matches, win rate 55%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.