6kywalker

Uzbekistan
On FACEIT since 2026 173 matches tracked 47 matches in 30 days
ELO ▼ 61
2,110
30-day peak: 2,219
Rank EU
#186,971
Uzbekistan #1,069 in Uzbekistan
Last updated:
Next update possible in 1h 34m

How does 6kywalker play?

Rating 0.90 (from 172 matches) K/R 0.66 ADR 76.2 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 172 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 33%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 13%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.87−0.16 · Ø 1.03 better than 5%
Pistol kills per match 2.6
Zeus kills2 in 173 matches
Knife kills 5 in 173 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 18%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 13x 4K, 3 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 5.5+1.2 · Ø 4.3 better than 82%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +407
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.08, Rating −0.13, ADR −10.1, Win rate −10 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.63 (at the start 0.71). Well below the average (0.74).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
45 matches · 60% win rate
On Mirage −60 ELO
58 matches · 45% win rate
Between 12:00 and 18:00 −56 ELO, win rate 48%
On Fridays +4 ELO, win rate 42%

6kywalker loses the most ELO on Dust 2: −79 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Reached level 10 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage
  5. Highest rating in a match: 2.05 · Inferno

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
45% better than 27%
0.65 better than 12%
73.3 better than 16%
0.89 better than 9%
46% of 268 duels better than 23%
38% of 24 situations right on the average
Dust 245
60% better than 80%
0.63 better than 8%
75.6 better than 25%
0.86 better than 5%
47% of 226 duels better than 28%
38% of 13 situations right on the average
Ancient22
68% better than 91%
0.69 better than 26%
79.2 better than 41%
0.94 better than 23%
47% of 118 duels better than 25%
14% of 7 situations better than 6%
Anubis21
71% better than 96%
0.70 better than 31%
82.6 better than 61%
0.97 better than 29%
45% of 102 duels better than 19%
14% of 7 situations better than 6%
Inferno12
42% -
0.72 -
83.2 -
0.97-
42% of 72 duels -
0% of 4 situations -
Nuke12
42% -
0.61 -
70.2 -
0.77-
43% of 79 duels -
50% of 6 situations -
Cache3
33% -
0.67 -
73.5 -
0.93-
45% of 22 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 6kywalker plays

Across 173 matches 6kywalker averages K/R 0.66 and ADR 76.2; the rating across the 172 rated matches is 0.90. Biggest strength: Utility damage per round at 5.5, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.87, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.2 kills per match with 51% headshots. The strongest map is Anubis with a 71% win rate in 21 matches. In 39 of 172 matches the rating was 1.10 or higher (23%), in 94 it was below 0.90. In 131 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. 6kywalker loses the most ELO on Dust 2 (−79 ELO, win rate 60%). Things go best on Ancient (+44 ELO, win rate 68%). Match no. 4 of the day goes best: 62% win rate. Improved over the last three months: ELO +407. Got weaker: K/R −0.08, Rating −0.13, ADR −10.1, Win rate −10 pp. Unchanged in recent months: Headshots at 50%. Last 30 days: 47 matches, win rate 40%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.