607

Russia
254 matches tracked
ELO
3,018
Peak across recorded matches: 3,354
Rank EU ▼ 1,617 places
#8,314
Russia #1,713 in Russia
30 days · prev. #6,697 · best #6,697
Last updated:

How does 607 play?

Rating 0.96 (from 239 matches) K/R 0.71 ADR 76.5 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 239 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 31%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 25%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 33%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 0.96−0.09 · Ø 1.05 better than 12%
Pistol kills per match 1.9
Knife kills 53 in 254 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 32%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 16x 4K, 1 ace in 162 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (3.8).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.3−1.5 · Ø 3.8 better than 7%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 75.2
▼ Got worse
Rating −0.08, Headshots −2 pp, Win rate −9 pp, ELO −71

Sep 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.75).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −16 ELO
32 matches · 47% win rate
Between 0:00 and 6:00 −39 ELO, win rate 43%
On Tuesdays −1 ELO, win rate 45%

607 loses the most ELO in match 4 of the day: −16 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 1.86 · Nuke
  3. Most kills in a match: 41 · Cache
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
50% better than 29%
0.73 better than 36%
78.4 better than 31%
0.97 better than 19%
50% of 437 duels better than 35%
36% of 39 situations better than 42%
Dust 274
55% right on the average
0.68 better than 17%
72.3 better than 9%
0.93 better than 10%
46% of 382 duels better than 18%
43% of 28 situations better than 61%
Nuke31
61% better than 62%
0.80 better than 64%
82.3 better than 49%
1.08 better than 48%
48% of 132 duels better than 22%
25% of 12 situations better than 18%
Inferno14
57% -
0.53 -
66.8 -
0.77-
33% of 72 duels -
33% of 3 situations -
Cache11
55% -
0.82 -
88.7 -
1.10-
46% of 56 duels -
71% of 7 situations -
Ancient9
44% -
0.72 -
77.5 -
0.94-
55% of 47 duels -
50% of 4 situations -
Anubis4
75% -
0.46 -
59.1 -
0.51-
32% of 25 duels -
100% of 1 situations -
Overpass4
50% -
0.70 -
84.3 -
1.11-
67% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 607 plays

Across 254 matches 607 averages K/R 0.71 and ADR 76.5; the rating across the 239 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 47%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 50% headshots. The strongest map is Nuke with a 61% win rate in 31 matches. In 84 of 239 matches the rating was 1.10 or higher (35%), in 112 it was below 0.90. In 162 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. 607 loses the most ELO in match 4 of the day (−16 ELO, win rate 47%). Things go best on Dust 2 (+149 ELO, win rate 55%). Got weaker: Rating −0.08, Headshots −2 pp, Win rate −9 pp, ELO −71. Unchanged in recent months: K/R at 0.69, ADR at 75.2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.