59337

Canada
On FACEIT since 2026 301 matches tracked 107 matches in 30 days
ELO ▲ 279
2,075
30-day peak: 2,199
Rank NA ▲ 3,216 places
#6,552
Canada #814 in Canada
30 days · prev. #9,768 · best #4,335
Last updated:

How does 59337 play?

Rating 1.03 (from 252 matches) K/R 0.72 ADR 77.3 from 301 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 252 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.00−0.03 · Ø 1.03 better than 41%
Pistol kills per match 2.1
Knife kills 17 in 301 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.4%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 43x 4K, 4 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 70%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 78%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ELO +149
= Stayed the same
Rating at 1.02, ADR at 77.5, Win rate at 48%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.75. Last 3 months: 0.73 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 301 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −74 ELO
88 matches · 48% win rate
On Dust 2 −53 ELO
70 matches · 41% win rate
From match 5 of the day −47 ELO
76 matches · 42% win rate

59337 loses the most ELO on Mirage: −74 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 3.03 · Inferno
  4. Reached level 10 · Ancient
  5. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 301 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
48% better than 39%
0.71 better than 35%
77.0 better than 32%
1.04 better than 55%
48% of 387 duels better than 33%
52% of 33 situations better than 86%
Dust 270
41% better than 17%
0.74 right on the average
78.0 better than 37%
1.05 better than 57%
52% of 247 duels better than 58%
34% of 32 situations better than 43%
Ancient41
49% better than 42%
0.74 right on the average
80.1 better than 45%
1.06 better than 63%
58% of 175 duels better than 83%
54% of 13 situations better than 84%
Inferno34
59% better than 68%
0.77 better than 66%
80.7 better than 48%
1.11 better than 73%
51% of 131 duels better than 40%
33% of 15 situations better than 37%
Anubis32
53% better than 57%
0.66 better than 14%
72.0 better than 9%
0.93 better than 17%
47% of 120 duels better than 27%
35% of 23 situations better than 42%
Cache19
53% -
0.67 -
72.3 -
0.93-
45% of 95 duels -
36% of 11 situations -
Nuke12
42% -
0.62 -
72.8 -
0.85-
38% of 42 duels -
50% of 4 situations -
Overpass3
0% -
0.76 -
86.9 -
0.87-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 59337 plays

Across 301 matches 59337 averages K/R 0.72 and ADR 77.3; the rating across the 252 rated matches is 1.03. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Inferno with a 59% win rate in 34 matches. In 98 of 252 matches the rating was 1.10 or higher (39%), in 96 it was below 0.90. In 217 matches with detailed stats: 43 4Ks and 4 aces. Best month by rating: July 2026 at 1.07. 59337 loses the most ELO on Mirage (−74 ELO, win rate 48%). Things go best on Ancient (+93 ELO, win rate 49%). Match no. 3 of the day goes best: 58% win rate, −11 ELO. Improved over the last three months: K/R +0.04, ELO +149. Got weaker: Headshots −2 pp. Unchanged in recent months: Rating at 1.02, ADR at 77.5, Win rate at 48%. Last 30 days: 107 matches, win rate 51%, net ELO −71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.