54n3

Finland
On FACEIT since 2023 154 matches tracked 71 matches in 30 days
Last updated:

How does 54n3 play?

Rating 1.07 K/R 0.75 ADR 82.0 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 154 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 55%+4 pp · Ø 51% better than 81%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 4%
AWP share of kills 10%−1 pp · Ø 11% better than 57%
K/D 1.13+0.11 · Ø 1.02 better than 83%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 18x 4K, 2 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 72%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +345
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.09, Rating −0.14, ADR −10.4, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.83). Just above the average (0.73).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day ±0 ELO
20 matches · 45% win rate
In match 1 of the day +11 ELO
38 matches · 45% win rate

54n3 loses the most ELO in match 4 of the day: ±0 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Mirage
  2. Most kills in a match: 31 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
56% better than 69%
0.77 better than 67%
83.2 better than 66%
1.12 better than 80%
62% of 224 duels better than 95%
20% of 44 situations better than 9%
Ancient23
39% better than 12%
0.79 better than 73%
86.2 better than 75%
1.11 better than 76%
56% of 87 duels better than 78%
29% of 24 situations better than 24%
Dust 221
48% better than 37%
0.69 better than 28%
77.0 better than 32%
0.98 better than 32%
51% of 80 duels right on the average
50% of 14 situations better than 80%
Anubis19
53% right on the average
0.78 better than 71%
85.9 better than 75%
1.13 better than 80%
53% of 62 duels better than 63%
55% of 11 situations better than 87%
Inferno12
50% -
0.59 -
68.4 -
0.86-
43% of 49 duels -
40% of 5 situations -
Nuke8
50% -
0.85 -
88.4 -
1.16-
69% of 16 duels -
71% of 7 situations -
Cache5
40% -
0.70 -
80.5 -
0.94-
64% of 22 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 54n3 plays

Across 154 matches 54n3 averages K/R 0.75, ADR 82.0 and a rating of 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 38% headshots. The strongest map is Mirage with a 56% win rate in 62 matches. In 71 of 154 matches the rating was 1.10 or higher (46%), in 46 it was below 0.90. In 123 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. 54n3 loses the most ELO in match 4 of the day (±0 ELO, win rate 45%). Things go best in match 3 of the day (+116 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +116 ELO. Improved over the last three months: ELO +345. Got weaker: K/R −0.09, Rating −0.14, ADR −10.4, Headshots −2 pp. Unchanged in recent months: Win rate at 50%. Last 30 days: 71 matches, win rate 49%, net ELO +133.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.