4ebyraWke

USA
175 matches tracked 72 matches in 30 days
Last updated:

How does 4ebyraWke play?

Rating 0.91 K/R 0.68 ADR 77.0 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 175 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Level 3

Compared with 849 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (9%).

Rounds with first kill 7%−2 pp · Ø 9% better than 20%
Opening duels won 46%−1 pp · Ø 47% better than 39%

Clutch

Average
Last one alive

38% of 1v1s won and so right on the average (38%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

38% headshots and so clearly below the average (42%).

Headshot rate 38%−4 pp · Ø 42% better than 32%
AWP share of kills 2%−8 pp · Ø 10% better than 15%
K/D 0.90−0.02 · Ø 0.92 better than 45%
Pistol kills per match 2.0
Knife kills 3 in 175 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.0).

2K rounds 12.7%+0.4 pp · Ø 12.3% better than 65%
3K rounds 3.0%−0.5 pp · Ø 3.5% better than 35%
MVPs per match 1.8−0.2 · Ø 2.0 better than 33%
4Ks and aces 15x 4K, 1 ace in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.22).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.6−0.3 · Ø 3.9 better than 51%
Enemies flashed per round 0.16−0.06 · Ø 0.22 better than 34%
Deaths per round 75%+1 pp · Ø 74% better than 41%

Progress

One value per month, dashed line is the level 3 average
Whether 4ebyraWke is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 175 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −2 ELO
21 matches · 57% win rate
In match 3 of the day +29 ELO
26 matches · 38% win rate
Between 0:00 and 6:00 +43 ELO, win rate 41%
On Thursdays +31 ELO, win rate 30%

4ebyraWke loses the most ELO on Anubis: −2 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Ancient
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
49% better than 52%
0.68 right on the average
76.9 better than 58%
0.94 better than 53%
51% of 169 duels better than 70%
34% of 38 situations better than 42%
Ancient26
38% better than 14%
0.67 right on the average
79.3 better than 70%
0.86 better than 30%
45% of 87 duels better than 42%
25% of 16 situations better than 25%
Dust 225
44% better than 33%
0.66 better than 39%
72.6 better than 30%
0.89 better than 32%
45% of 71 duels better than 35%
44% of 16 situations better than 74%
Inferno22
50% right on the average
0.69 better than 66%
75.5 better than 54%
0.91 right on the average
47% of 58 duels better than 47%
56% of 9 situations better than 88%
Anubis21
57% better than 75%
0.68 right on the average
79.6 better than 66%
0.92 better than 43%
41% of 70 duels better than 17%
37% of 19 situations better than 43%
Nuke16
38% better than 12%
0.68 better than 40%
77.1 better than 49%
0.91 better than 34%
45% of 64 duels better than 31%
33% of 9 situations better than 39%
Cache13
46% -
0.68 -
80.3 -
0.92-
36% of 45 duels -
71% of 7 situations -
Vertigo3
33% -
0.70 -
73.5 -
0.99-
50% of 4 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 4ebyraWke plays

Across 175 matches 4ebyraWke averages K/R 0.68, ADR 77.0 and a rating of 0.91. Most room to improve: Rounds with first kill at 7%, better than only 20% of level 3 players. Averages 14.4 kills per match with 38% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 40 of 175 matches the rating was 1.10 or higher (23%), in 85 it was below 0.90. In 171 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.00. 4ebyraWke loses the most ELO on Anubis (−2 ELO, win rate 57%). Things go best on Inferno (+23 ELO, win rate 50%). Match no. 4 of the day goes best: 58% win rate. Last 30 days: 72 matches, win rate 43%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.