47ndr

Brazil
On FACEIT since 2015 268 matches tracked 98 matches in 30 days
ELO ▼ 65
2,097
30-day peak: 2,169
Rank SA ▼ 1,242 places
#5,041
Brazil #3,049 in Brazil
30 days · prev. #3,799 · best #3,078
Last updated:

How does 47ndr play?

Rating 1.13 (from 234 matches) K/R 0.79 ADR 81.7 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 234 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 43%+32 pp · Ø 11% better than 99%
K/D 1.12+0.09 · Ø 1.03 better than 79%
Pistol kills per match 3.2
Knife kills 6 in 268 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 51%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 91%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 58x 4K, 7 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 22%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, ADR +6.2, ELO +310
= Stayed the same
Win rate at 53%
▼ Got worse
Headshots −13 pp

Sep to Nov 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −54 ELO
26 matches · 50% win rate
On Cache −51 ELO
38 matches · 55% win rate
On Sundays −22 ELO, win rate 44%

47ndr loses the most ELO on Inferno: −54 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 37 · Ancient
  3. Highest rating in a match: 2.08 · Mirage
  4. Longest win streak: 6 wins in a row · Nuke
  5. Reached level 10 · Mirage

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 56%
0.84 better than 87%
84.0 better than 66%
1.18 better than 86%
56% of 295 duels better than 77%
30% of 20 situations better than 27%
Ancient48
52% right on the average
0.80 better than 78%
82.4 better than 55%
1.16 better than 87%
54% of 184 duels better than 68%
32% of 34 situations better than 31%
Anubis42
50% better than 43%
0.76 better than 58%
80.4 better than 47%
1.08 better than 65%
50% of 237 duels better than 41%
32% of 19 situations better than 35%
Cache38
55% -
0.80 -
81.7 -
1.16-
54% of 178 duels -
32% of 25 situations -
Dust 238
55% better than 63%
0.73 better than 45%
78.4 better than 37%
1.03 better than 47%
50% of 224 duels better than 44%
53% of 15 situations better than 87%
Inferno26
50% better than 36%
0.77 better than 63%
78.5 better than 34%
1.10 better than 65%
54% of 129 duels better than 59%
57% of 14 situations better than 88%
Nuke17
47% better than 22%
0.86 better than 85%
88.8 better than 79%
1.26-
62% of 68 duels better than 89%
20% of 10 situations better than 7%

Compared with players on the same level who have at least 15 matches on the map.

How 47ndr plays

Across 268 matches 47ndr averages K/R 0.79 and ADR 81.7; the rating across the 234 rated matches is 1.13. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 40% headshots. The strongest map is Dust 2 with a 55% win rate in 38 matches. In 120 of 234 matches the rating was 1.10 or higher (51%), in 65 it was below 0.90. In 234 matches with detailed stats: 58 4Ks and 7 aces. Best month by rating: November 2026 at 1.18. 47ndr loses the most ELO on Inferno (−54 ELO, win rate 50%). Things go best on Mirage (+159 ELO, win rate 53%). Match no. 4 of the day goes best: 63% win rate, +54 ELO. Improved over the last three months: K/R +0.07, ADR +6.2, ELO +310. Got weaker: Headshots −13 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 98 matches, win rate 49%, net ELO −144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.