405-
Name history of 405-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 405- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).
Compared with 2,410 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average52% headshots and so slightly above the average (50%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Apr to May 2026.
Kills per round (K/R)
Best month: September 2026 with 0.84. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15.
Damage per round (ADR)
Best month: September 2026 with 92.9. Last 3 months: 88.8 (at the start 83.7). Clearly above the average (80.8).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 53% (at the start 52%). Clearly above the average (50%).
Matches won (win rate)
Best month: September 2026 with 69%. Last 3 months: 51% (at the start 48%). Just above the average (50%).
Best month: November 2026 with 2,308. Last 3 months: 2,279 (at the start 2,144).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 55%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
405- loses the most ELO on Anubis: −1 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.08 · Ancient
- Recorded match no. 100 · Nuke
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 42 · Mirage
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How 405- plays
Across 148 matches 405- averages K/R 0.79 and ADR 87.1; the rating across the 98 rated matches is 1.11. Biggest strength: Damage per round (ADR) at 87.1, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 52% headshots. The strongest map is Ancient with a 71% win rate in 21 matches. In 52 of 98 matches the rating was 1.10 or higher (53%), in 29 it was below 0.90. In 98 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. 405- loses the most ELO on Anubis (−1 ELO, win rate 57%). Things go best in match 1 of the day (±0 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate. Improved over the last three months: K/R +0.07, ADR +5.1, Win rate +3 pp, ELO +135. Unchanged in recent months: Headshots at 53%. Last 30 days: 69 matches, win rate 43%, net ELO −51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.