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404Bones

Russia
On FACEIT since 2023 530 matches tracked 165 matches in 30 days
ELO ▼ 154
2,752
30-day peak: 2,936
Rank EU ▼ 15,299 places
#23,681
Russia #6,815 in Russia
30 days · prev. #8,382 · best #8,363
Last updated:

How does 404Bones play?

Rating 1.05 K/R 0.76 ADR 82.2 from 530 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 105 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 6%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (484 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly below the average (52%).

Headshot rate 50%−2 pp · Ø 52% better than 40%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 3.3 from the last 105
Knife kills 1 in 105 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.6%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 64%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 51%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 81x 4K, 8 aces in 484 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 47%
Enemies flashed per round 0.42+0.11 · Ø 0.31 better than 81%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 82.5
▼ Got worse
Headshots −3 pp, Win rate −5 pp, ELO −319

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −57 ELO
48 matches · 42% win rate
On Mirage −30 ELO
29 matches · 45% win rate
On Dust 2 −28 ELO
26 matches · 38% win rate

404Bones loses the most ELO from match 5 of the day: −57 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
45% better than 17%
0.91 better than 95%
94.1 better than 93%
1.32 better than 97%
59% of 128 duels better than 86%
50% of 28 situations better than 82%
Dust 226
38% better than 7%
0.84 better than 83%
88.5 better than 79%
1.18 better than 82%
52% of 130 duels right on the average
23% of 26 situations better than 12%
Anubis22
59% better than 66%
0.85 better than 87%
89.9 better than 86%
1.21 better than 88%
55% of 121 duels better than 65%
33% of 12 situations better than 37%
Ancient18
67% better than 88%
0.86 better than 89%
87.3 better than 73%
1.23 better than 92%
56% of 84 duels better than 71%
33% of 12 situations better than 37%
Nuke8
38% -
0.75 -
82.9 -
1.07-
51% of 35 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 404Bones plays

Across 530 matches 404Bones averages K/R 0.76, ADR 82.2 and a rating of 1.05. Most room to improve: Clutch 1v1 won at 34%, better than only 24% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 66 of 105 matches the rating was 1.10 or higher (63%), in 20 it was below 0.90. In 484 matches with detailed stats: 81 4Ks and 8 aces. Best month by rating: November 2026 at 1.22. 404Bones loses the most ELO from match 5 of the day (−57 ELO, win rate 42%). Got weaker: Headshots −3 pp, Win rate −5 pp, ELO −319. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 82.5. Last 30 days: 165 matches, win rate 47%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.