Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

3u31

Russia
On FACEIT since 2025 224 matches tracked
Last updated:

How does 3u31 play?

Rating 1.10 (from 174 matches) K/R 0.80 ADR 84.1 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 174 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 11%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 8%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.13+0.10 · Ø 1.03 better than 81%
Pistol kills per match 3.0
Knife kills 3 in 224 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 78%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 29x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.81, ADR at 84.5, Win rate at 42%
▼ Got worse
Headshots −2 pp, ELO −151

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: May 2026 with 0.96. Last 3 months unchanged at 0.81. Clearly above the average (0.74).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −56 ELO
80 matches · 39% win rate
In match 4 of the day −51 ELO
27 matches · 37% win rate
On Sundays −27 ELO, win rate 32%

3u31 loses the most ELO on Mirage: −56 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.79 · Nuke
  2. Most kills in a match: 40 · Mirage
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
39% better than 11%
0.79 better than 70%
82.8 better than 57%
1.07 better than 62%
58% of 287 duels better than 85%
32% of 41 situations better than 30%
Dust 260
43% better than 23%
0.81 better than 80%
84.6 better than 69%
1.11 better than 74%
56% of 173 duels better than 78%
27% of 37 situations better than 20%
Ancient26
50% better than 43%
0.73 better than 45%
82.7 better than 58%
1.01 better than 45%
47% of 76 duels better than 28%
7% of 14 situations better than 2%
Anubis22
41% better than 16%
0.77 better than 62%
80.0 better than 44%
1.12 better than 77%
52% of 65 duels better than 55%
75% of 4 situations better than 99%
Inferno17
35% better than 6%
0.74 right on the average
81.9 better than 53%
1.00-
66% of 47 duels better than 96%
50% of 8 situations better than 78%
Nuke13
69% -
0.95 -
93.8 -
1.40-
74% of 35 duels -
78% of 9 situations -
Cache3
67% -
1.15 -
108.3 -
1.61-
62% of 13 duels -
29% of 7 situations -
Overpass3
33% -
0.95 -
100.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How 3u31 plays

Across 224 matches 3u31 averages K/R 0.80 and ADR 84.1; the rating across the 174 rated matches is 1.10. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 40% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 77 of 174 matches the rating was 1.10 or higher (44%), in 58 it was below 0.90. In 133 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: October 2026 at 1.14. 3u31 loses the most ELO on Mirage (−56 ELO, win rate 39%). Things go best on Ancient (+26 ELO, win rate 50%). Match no. 2 of the day goes best: 49% win rate, +2 ELO. Improved over the last three months: Rating +0.06. Got weaker: Headshots −2 pp, ELO −151. Unchanged in recent months: K/R at 0.81, ADR at 84.5, Win rate at 42%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.