3OM69PA

MC
126 matches tracked
Last updated:

How does 3OM69PA play?

Rating 1.15 (from 96 matches) K/R 0.81 ADR 81.5 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 96 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 28% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 62%+11 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 31%+19 pp · Ø 12% better than 96%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.6
Knife kills 2 in 123 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 38%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 71%
MVPs per match 2.5+0.2 · Ø 2.3 better than 62%
4Ks and aces 22x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 2.7−1.1 · Ø 3.8 better than 14%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 49%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.15, ADR −4.1, Headshots −13 pp, Win rate −5 pp, ELO −429

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Last 3 months: 0.79 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −91 ELO
21 matches · 57% win rate
On Dust 2 −77 ELO
34 matches · 47% win rate
On Mirage −62 ELO
26 matches · 46% win rate

3OM69PA loses the most ELO on Anubis: −91 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.39 · Dust 2
  2. Longest win streak: 4 wins in a row · Anubis
  3. Most kills in a match: 46 · Ancient

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
47% better than 27%
0.86 better than 89%
85.5 better than 69%
1.23 better than 90%
65% of 113 duels better than 96%
33% of 21 situations better than 36%
Mirage26
46% better than 21%
0.68 better than 16%
71.8 better than 8%
1.03 better than 41%
52% of 88 duels right on the average
43% of 21 situations better than 64%
Ancient23
61% better than 75%
0.81 better than 75%
80.9 better than 42%
1.02-
63% of 97 duels better than 95%
38% of 21 situations right on the average
Anubis21
57% better than 62%
0.83 better than 83%
82.3 better than 54%
1.23 better than 91%
60% of 72 duels better than 87%
46% of 26 situations better than 69%
Nuke12
42% -
0.88 -
87.5 -
1.21-
69% of 48 duels -
33% of 9 situations -
Cache5
40% -
0.83 -
82.3 -
1.15-
53% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3OM69PA plays

Across 123 matches 3OM69PA averages K/R 0.81 and ADR 81.5; the rating across the 96 rated matches is 1.15. Biggest strength: Opening duels won at 62%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 57% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 51 of 96 matches the rating was 1.10 or higher (53%), in 22 it was below 0.90. In 84 matches with detailed stats: 22 4Ks and 1 ace. 3OM69PA loses the most ELO on Anubis (−91 ELO, win rate 57%). Things go best on Ancient (+112 ELO, win rate 61%). From match no. 5 of the day on, things go best: 55% win rate, +38 ELO. Got weaker: K/R −0.06, Rating −0.15, ADR −4.1, Headshots −13 pp, Win rate −5 pp, ELO −429.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.