3EJIEMXAH

Russia
204 matches tracked
Last updated:

How does 3EJIEMXAH play?

Rating 0.79 (from 154 matches) K/R 0.58 ADR 67.4 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.79
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 154 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 3% good 1.10 to 1.29 9% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 45%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 8

Compared with 1,238 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

36% of opening duels won and so well below the average (50%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 36%−14 pp · Ø 50% better than 1%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 47%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.77 K/D and so well below the average (1.01).

Headshot rate 49%+2 pp · Ø 47% better than 63%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.77−0.24 · Ø 1.01 better than 1%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.3).

2K rounds 9.8%−3.4 pp · Ø 13.2% better than 1%
3K rounds 2.2%−1.8 pp · Ø 4.0% better than 1%
MVPs per match 1.5−0.8 · Ø 2.3 better than 1%
4Ks and aces 6x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.27).

Utility hit rate 39%+4 pp · Ø 35% better than 74%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.57, ADR at 67.3
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.57
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.61. Last 3 months: 0.57 (at the start 0.60). Well below the average (0.73).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −25 ELO
27 matches · 37% win rate
On Anubis −1 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 +28 ELO, win rate 40%
On Thursdays ±0 ELO, win rate 36%

3EJIEMXAH loses the most ELO in match 4 of the day: −25 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.69 · Ancient
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
51% better than 52%
0.60 better than 4%
69.4 better than 6%
0.86 better than 6%
41% of 178 duels better than 8%
46% of 35 situations better than 72%
Ancient48
50% better than 44%
0.55 better than 1%
65.7 better than 1%
0.75 better than 1%
36% of 141 duels better than 1%
35% of 20 situations better than 44%
Mirage30
33% better than 6%
0.55 better than 1%
62.7 better than 1%
0.74 better than 1%
38% of 78 duels better than 3%
20% of 10 situations better than 8%
Anubis21
43% better than 23%
0.51 better than 1%
63.2 better than 1%
0.70 better than 1%
28% of 46 duels better than 1%
25% of 4 situations better than 22%
Cache11
36% -
0.59 -
66.7 -
0.80-
39% of 44 duels -
22% of 9 situations -
Inferno11
36% -
0.58 -
75.2 -
0.82-
37% of 38 duels -
25% of 4 situations -
Overpass6
67% -
0.77 -
85.7 -
-
-
-
Nuke5
40% -
0.63 -
62.6 -
0.72-
36% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3EJIEMXAH plays

Across 204 matches 3EJIEMXAH averages K/R 0.58 and ADR 67.4; the rating across the 154 rated matches is 0.79. Most room to improve: Rating at 0.79, better than only 1% of level 8 players. Averages 12.9 kills per match with 49% headshots. The strongest map is Dust 2 with a 51% win rate in 71 matches. In 18 of 154 matches the rating was 1.10 or higher (12%), in 104 it was below 0.90. In 124 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: August 2026 at 0.81. 3EJIEMXAH loses the most ELO in match 4 of the day (−25 ELO, win rate 37%). Things go best on Dust 2 (+51 ELO, win rate 51%). Match no. 3 of the day goes best: 56% win rate, +25 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.57, ADR at 67.3. Last 30 days: 1 matches, win rate 100%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.