374

Australia
On FACEIT since 2020 198 matches tracked 124 matches in 30 days
ELO ▲ 401
1,714
30-day peak: 1,764
Rank OCE ▲ 572 places
#2,247
30 days · prev. #2,819 · best #1,808
Last updated:

How does 374 play?

Rating 1.01 K/R 0.71 ADR 75.3 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 198 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 19%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 72%
AWP share of kills 9%−2 pp · Ø 11% better than 53%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 3.0
Knife kills 6 in 198 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 33%
MVPs per match 2.1−0.2 · Ø 2.3 better than 32%
4Ks and aces 31x 4K, 2 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 45%
Deaths per round 69%−3 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 8 average
Whether 374 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 198 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Best month: October 2026 with 0.73.

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −101 ELO
70 matches · 50% win rate
In match 1 of the day +60 ELO
30 matches · 43% win rate
On Wednesdays −48 ELO, win rate 31%

374 loses the most ELO on Mirage: −101 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 2.01 · Ancient
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
50% better than 46%
0.68 better than 23%
72.3 better than 13%
0.96 better than 30%
54% of 252 duels better than 69%
35% of 49 situations better than 43%
Dust 250
46% better than 37%
0.74 better than 57%
78.0 better than 39%
1.05 better than 65%
53% of 179 duels better than 66%
36% of 36 situations better than 43%
Anubis27
70% better than 96%
0.72 better than 43%
74.0 better than 15%
1.04 better than 60%
50% of 104 duels better than 48%
31% of 16 situations better than 30%
Inferno17
59% better than 74%
0.65 better than 23%
75.1 better than 31%
0.92 better than 25%
51% of 61 duels right on the average
50% of 10 situations better than 81%
Nuke16
56% right on the average
0.75 right on the average
79.4 better than 40%
1.10 better than 69%
59% of 54 duels better than 85%
43% of 21 situations better than 61%
Ancient14
50% -
0.72 -
77.5 -
1.03-
63% of 52 duels -
57% of 7 situations -
Cache4
0% -
0.77 -
78.3 -
1.11-
38% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 374 plays

Across 198 matches 374 averages K/R 0.71, ADR 75.3 and a rating of 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Averages 15.7 kills per match with 51% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 71 of 198 matches the rating was 1.10 or higher (36%), in 76 it was below 0.90. In 198 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. 374 loses the most ELO on Mirage (−101 ELO, win rate 50%). Things go best on Dust 2 (+50 ELO, win rate 46%). Last 30 days: 124 matches, win rate 55%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.