3522352

Turkey
On FACEIT since 2019 168 matches tracked 107 matches in 30 days
Last updated:

How does 3522352 play?

Rating 0.89 K/R 0.66 ADR 76.9 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 37%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

69% headshots and so well above the average (50%).

Headshot rate 69%+19 pp · Ø 50% better than 99%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.86−0.17 · Ø 1.03 better than 2%
Pistol kills per match 3.3
Knife kills 2 in 168 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 17%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 6%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 24x 4K, 4 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 3522352 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 168 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: September 2026 with 0.70.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −36 ELO
23 matches · 48% win rate
In match 3 of the day +12 ELO
27 matches · 48% win rate
On Mondays ±0 ELO, win rate 46%

3522352 loses the most ELO in match 4 of the day: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Recorded match no. 100 · Nuke
  3. Highest rating in a match: 1.86 · Dust 2
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
67% better than 92%
0.72 better than 39%
81.9 better than 56%
0.97 better than 25%
51% of 377 duels right on the average
42% of 31 situations better than 61%
Mirage53
47% better than 30%
0.58 better than 1%
71.0 better than 8%
0.78 better than 1%
42% of 317 duels better than 8%
15% of 20 situations better than 4%
Nuke12
67% -
0.57 -
66.9 -
0.79-
42% of 53 duels -
33% of 3 situations -
Ancient11
36% -
0.72 -
78.8 -
0.99-
53% of 62 duels -
17% of 6 situations -
Anubis10
50% -
0.63 -
76.9 -
0.86-
51% of 49 duels -
60% of 5 situations -
Cache6
50% -
0.67 -
73.0 -
0.90-
60% of 30 duels -
50% of 4 situations -
Inferno3
33% -
0.79 -
90.9 -
0.99-
29% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 3522352 plays

Across 168 matches 3522352 averages K/R 0.66, ADR 76.9 and a rating of 0.89. Biggest strength: Headshot rate at 69%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: K/D at 0.86, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 69% headshots. The strongest map is Dust 2 with a 67% win rate in 72 matches. In 44 of 168 matches the rating was 1.10 or higher (26%), in 94 it was below 0.90. In 168 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: September 2026 at 0.95. 3522352 loses the most ELO in match 4 of the day (−36 ELO, win rate 48%). Things go best in match 1 of the day (+100 ELO, win rate 73%). Match no. 1 of the day goes best: 73% win rate, +100 ELO. Last 30 days: 107 matches, win rate 53%, net ELO +100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.