2pillchmpgne

Norway
On FACEIT since 2022 222 matches tracked 81 matches in 30 days
Last updated:

How does 2pillchmpgne play?

Rating 1.10 K/R 0.77 ADR 83.4 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 222 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 54%+2 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 93%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.12+0.08 · Ø 1.04 better than 71%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.5%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 74%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 59%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 2 aces in 222 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.44+0.13 · Ø 0.31 better than 85%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +825, First kills +1 pp
= Stayed the same
K/R at 0.77, Rating at 1.09, ADR at 83.3, Headshots at 60%
▼ Got worse
Win rate −18 pp, Clutch 1v1 −39 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
33 matches · 52% win rate
Between 0:00 and 6:00 +25 ELO, win rate 50%

2pillchmpgne loses the most ELO on Anubis: −22 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.19 · Mirage
  4. Reached level 10 · Anubis
  5. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
61% better than 82%
0.80 better than 72%
87.0 better than 76%
1.14 better than 78%
56% of 299 duels better than 76%
43% of 56 situations better than 66%
Dust 241
59% better than 74%
0.77 better than 61%
79.9 better than 42%
1.07 better than 56%
53% of 166 duels better than 58%
29% of 14 situations better than 24%
Ancient38
66% better than 86%
0.76 right on the average
82.9 better than 51%
1.06 better than 52%
54% of 122 duels better than 59%
43% of 23 situations better than 60%
Anubis33
52% better than 42%
0.76 better than 57%
80.0 better than 42%
1.11 better than 71%
56% of 97 duels better than 73%
43% of 23 situations better than 62%
Nuke12
50% -
0.73 -
79.2 -
0.99-
46% of 35 duels -
42% of 12 situations -
Cache6
83% -
0.69 -
83.6 -
0.93-
56% of 18 duels -
50% of 4 situations -
Inferno3
0% -
0.81 -
97.4 -
1.11-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2pillchmpgne plays

Across 222 matches 2pillchmpgne averages K/R 0.77, ADR 83.4 and a rating of 1.10. Biggest strength: Headshot rate at 60%, better than 93% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 60% headshots. The strongest map is Ancient with a 66% win rate in 38 matches. In 106 of 222 matches the rating was 1.10 or higher (48%), in 66 it was below 0.90. In 222 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. 2pillchmpgne loses the most ELO on Anubis (−22 ELO, win rate 52%). Things go best on Ancient (+75 ELO, win rate 66%). Improved over the last three months: ELO +825, First kills +1 pp. Got weaker: Win rate −18 pp, Clutch 1v1 −39 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.09, ADR at 83.3, Headshots at 60%. Last 30 days: 81 matches, win rate 56%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.