2kelorobots

France
On FACEIT since 2019 546 matches tracked 283 matches in 30 days
ELO ▼ 202
2,871
30-day peak: 3,198
Rank EU ▼ 7,582 places
#15,000
France #282 in France
30 days · prev. #7,418 · best #3,046
Last updated:
Next update possible in 51m 30s

How does 2kelorobots play?

Rating 1.08 (from 530 matches) K/R 0.76 ADR 79.5 from 546 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 108 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (542 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so slightly above the average (52%).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 24%+12 pp · Ø 12% better than 89%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.2 from the last 108

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 66%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 116x 4K, 12 aces in 542 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 1.7−2.4 · Ø 4.1 better than 2%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 4%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether 2kelorobots is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 530 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.77
JulAugSepOctNov

Best month: September 2026 with 0.88.

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −227 ELO
29 matches · 41% win rate
On Wednesdays −126 ELO, win rate 39%

2kelorobots loses the most ELO on Mirage: −227 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.45 · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 9%
0.85 better than 86%
87.1 better than 75%
1.14 better than 76%
53% of 194 duels better than 56%
45% of 20 situations better than 71%
Ancient27
52% better than 43%
0.76 right on the average
80.8 better than 42%
1.02 better than 38%
51% of 156 duels better than 43%
33% of 12 situations better than 36%
Dust 220
60% better than 74%
0.77 better than 58%
80.2 better than 41%
1.03 better than 39%
60% of 133 duels better than 87%
40% of 5 situations better than 55%
Anubis17
35% better than 4%
0.72 better than 34%
77.2 better than 26%
0.87 better than 4%
53% of 127 duels better than 54%
50% of 2 situations better than 76%
Nuke15
40% better than 9%
0.70 better than 21%
80.3 better than 36%
0.95 better than 13%
48% of 109 duels better than 23%
0% of 7 situations better than 1%

Compared with players on the same level who have at least 15 matches on the map.

How 2kelorobots plays

Across 546 matches 2kelorobots averages K/R 0.76 and ADR 79.5; the rating across the 530 rated matches is 1.08. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 60% win rate in 20 matches. In 42 of 108 matches the rating was 1.10 or higher (39%), in 44 it was below 0.90. In 542 matches with detailed stats: 116 4Ks and 12 aces. Best month by rating: September 2026 at 1.19. 2kelorobots loses the most ELO on Mirage (−227 ELO, win rate 41%). Things go best on Ancient (+117 ELO, win rate 52%). Last 30 days: 283 matches, win rate 50%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.