2819142841

St. Helena
On FACEIT since 2025 115 matches tracked 89 matches in 30 days
ELO ▼ 2
2,026
30-day peak: 2,052
Rank SA ▼ 384 places
#6,470
St. Helena #347 in St. Helena
30 days · prev. #6,086 · best #4,744
Last updated:

How does 2819142841 play?

Rating 1.20 (from 95 matches) K/R 0.84 ADR 92.9 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 95 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 15% normal 0.90 to 1.09 16% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Strength
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 90%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.18+0.15 · Ø 1.03 better than 89%
Pistol kills per match 2.9
Knife kills 4 in 115 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 63%
3K rounds 6.7%+2.6 pp · Ø 4.1% better than 98%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 31x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.1−1.2 · Ø 4.3 better than 24%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 42%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Win rate +11 pp
= Stayed the same
Rating at 1.21, ADR at 94.3, Headshots at 56%
▼ Got worse
ELO −96

Oct to Nov 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.82
FebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.92. Last 3 months: 0.85 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
36 matches · 42% win rate
In match 1 of the day ±0 ELO
22 matches · 41% win rate
Between 0:00 and 6:00 −24 ELO, win rate 41%

2819142841 loses the most ELO on Mirage: −25 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Longest win streak: 5 wins in a row · Anubis
  3. Reached level 10 · Cache
  4. Most kills in a match: 54 · Inferno
  5. Highest rating in a match: 2.29 · Inferno

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
42% better than 16%
0.89 better than 94%
97.6 better than 96%
1.25 better than 94%
55% of 177 duels better than 72%
15% of 13 situations better than 5%
Dust 232
50% right on the average
0.80 better than 76%
92.8 better than 92%
1.17 better than 86%
58% of 139 duels better than 85%
50% of 10 situations better than 80%
Inferno18
44% better than 18%
0.86 better than 89%
93.3 better than 89%
1.23 better than 91%
50% of 107 duels better than 39%
50% of 6 situations better than 73%
Anubis10
80% -
0.80 -
88.3 -
1.27-
47% of 47 duels -
33% of 6 situations -
Ancient9
67% -
0.75 -
83.1 -
1.09-
44% of 48 duels -
100% of 1 situations -
Cache5
40% -
0.82 -
90.4 -
1.19-
47% of 30 duels -
100% of 1 situations -
Nuke4
50% -
0.77 -
77.6 -
1.10-
40% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2819142841 plays

Across 115 matches 2819142841 averages K/R 0.84 and ADR 92.9; the rating across the 95 rated matches is 1.20. Biggest strength: 3K rounds at 6.7%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 57% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 52 of 95 matches the rating was 1.10 or higher (55%), in 28 it was below 0.90. In 89 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: October 2026 at 1.31. 2819142841 loses the most ELO on Mirage (−25 ELO, win rate 42%). Things go best on Dust 2 (+52 ELO, win rate 50%). Improved over the last three months: K/R +0.05, Win rate +11 pp. Got weaker: ELO −96. Unchanged in recent months: Rating at 1.21, ADR at 94.3, Headshots at 56%. Last 30 days: 89 matches, win rate 53%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.