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21mouse

Russia
On FACEIT since 2018 543 matches tracked 171 matches in 30 days
ELO ▼ 81
2,844
30-day peak: 2,998
Rank EU ▼ 12,145 places
#16,850
Russia #4,878 in Russia
30 days · prev. #4,705 · best #4,705
Last updated:

How does 21mouse play?

Rating 1.02 K/R 0.74 ADR 81.1 from 543 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 149 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (448 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 50%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 32%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (52%).

Headshot rate 47%−5 pp · Ø 52% better than 23%
AWP share of kills 36%+24 pp · Ø 12% better than 98%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 3.3 from the last 149

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 43%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 51%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 90x 4K, 8 aces in 448 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.31).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 2.1−1.9 · Ø 4.0 better than 4%
Enemies flashed per round 0.10−0.21 · Ø 0.31 better than 2%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +362
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 81.0, Headshots at 47%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months unchanged at 0.74. Just below the average (0.75).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
31 matches · 35% win rate
On Saturdays −60 ELO, win rate 33%

21mouse loses the most ELO on Anubis: −30 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.05 · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
59% better than 70%
0.78 better than 62%
84.3 better than 62%
1.08 better than 55%
55% of 420 duels better than 66%
43% of 30 situations better than 63%
Mirage45
42% better than 10%
0.67 better than 14%
76.1 better than 22%
0.90 better than 7%
44% of 317 duels better than 10%
59% of 17 situations better than 94%
Anubis31
35% better than 5%
0.70 better than 26%
80.8 better than 46%
0.97 better than 22%
49% of 210 duels better than 33%
42% of 19 situations better than 58%
Inferno11
45% -
0.77 -
89.3 -
1.03-
51% of 88 duels -
100% of 1 situations -
Cache3
100% -
0.79 -
78.7 -
1.20-
47% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 21mouse plays

Across 543 matches 21mouse averages K/R 0.74, ADR 81.1 and a rating of 1.02. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 58 matches. In 54 of 149 matches the rating was 1.10 or higher (36%), in 63 it was below 0.90. In 448 matches with detailed stats: 90 4Ks and 8 aces. Best month by rating: September 2026 at 1.05. 21mouse loses the most ELO on Anubis (−30 ELO, win rate 35%). Things go best on Dust 2 (+150 ELO, win rate 59%). Match no. 1 of the day goes best: 60% win rate, +90 ELO. Improved over the last three months: ELO +362. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 81.0, Headshots at 47%, Win rate at 51%. Last 30 days: 171 matches, win rate 48%, net ELO +105.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.