1unbroken

USA
On FACEIT since 2017 236 matches tracked 46 matches in 30 days
ELO ▲ 21
2,250
30-day peak: 2,340
Rank NA ▼ 193 places
#3,756
USA #1,803 in USA
30 days · prev. #3,563 · best #2,979
Last updated:

How does 1unbroken play?

Rating 1.10 (from 224 matches) K/R 0.79 ADR 86.4 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 224 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 27%
Opening duels won 53%+2 pp · Ø 51% better than 62%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.11+0.08 · Ø 1.03 better than 72%
Pistol kills per match 3.0
Knife kills 5 in 236 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.5%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 68%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 26x 4K, 3 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp, ELO +212
= Stayed the same
K/R at 0.80, Rating at 1.11, ADR at 87.6
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −83 ELO
58 matches · 48% win rate
On Cache −53 ELO
22 matches · 59% win rate
Between 0:00 and 6:00 −5 ELO, win rate 45%
On Mondays −15 ELO, win rate 40%

1unbroken loses the most ELO on Dust 2: −83 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Recorded match no. 100 · Cache
  3. Highest rating in a match: 2.42 · Mirage
  4. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
51% better than 48%
0.84 better than 88%
91.8 better than 90%
1.15 better than 83%
59% of 352 duels better than 88%
32% of 56 situations better than 31%
Dust 258
48% better than 35%
0.78 better than 66%
84.6 better than 65%
1.11 better than 70%
53% of 188 duels better than 57%
33% of 40 situations better than 37%
Ancient35
46% better than 26%
0.76 better than 54%
84.9 better than 65%
1.07 better than 60%
49% of 125 duels better than 33%
31% of 16 situations better than 32%
Anubis24
50% better than 41%
0.70 better than 27%
77.4 better than 28%
0.97 better than 24%
58% of 73 duels better than 81%
45% of 20 situations better than 68%
Cache22
59% -
0.76 -
84.5 -
1.08-
55% of 89 duels -
26% of 23 situations -
Nuke12
50% -
0.78 -
84.1 -
1.06-
53% of 59 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1unbroken plays

Across 236 matches 1unbroken averages K/R 0.79 and ADR 86.4; the rating across the 224 rated matches is 1.10. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 47% headshots. The strongest map is Cache with a 59% win rate in 22 matches. In 105 of 224 matches the rating was 1.10 or higher (47%), in 73 it was below 0.90. In 153 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: July 2026 at 1.14. 1unbroken loses the most ELO on Dust 2 (−83 ELO, win rate 48%). Things go best on Anubis (+61 ELO, win rate 50%). Match no. 4 of the day goes best: 64% win rate, +44 ELO. Improved over the last three months: Win rate +3 pp, ELO +212. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 87.6. Last 30 days: 46 matches, win rate 52%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.