1skeLEK

Sweden
On FACEIT since 2024 216 matches tracked 43 matches in 30 days
ELO ▼ 150
2,022
30-day peak: 2,192
Rank EU
#237,225
Sweden #5,794 in Sweden
Last updated:

How does 1skeLEK play?

Rating 0.98 (from 183 matches) K/R 0.70 ADR 76.6 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 183 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 36%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.01−0.02 · Ø 1.03 better than 44%
Pistol kills per match 2.2
Knife kills 7 in 216 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 17%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 12%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 16x 4K, 0 aces in 135 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.3).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 80%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.11, Headshots +3 pp
= Stayed the same
K/R at 0.71, ADR at 77.0, ELO at 2,022
▼ Got worse
Win rate −11 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.89
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +1 ELO
64 matches · 39% win rate
Between 6:00 and 12:00 −51 ELO, win rate 32%
On Wednesdays +2 ELO, win rate 45%

1skeLEK loses the most ELO in match 1 of the day: +1 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Vertigo
  2. Longest win streak: 7 wins in a row · Nuke
  3. Highest rating in a match: 2.13 · Nuke
  4. Most kills in a match: 37 · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
52% right on the average
0.71 better than 36%
76.2 better than 27%
0.97 better than 30%
52% of 224 duels better than 56%
38% of 26 situations right on the average
Dust 245
44% better than 27%
0.76 better than 61%
81.9 better than 56%
1.08 better than 66%
58% of 188 duels better than 84%
52% of 29 situations better than 84%
Anubis31
45% better than 27%
0.64 better than 8%
74.0 better than 15%
0.86 better than 3%
47% of 131 duels better than 27%
25% of 12 situations better than 19%
Ancient25
60% better than 76%
0.65 better than 10%
70.7 better than 5%
0.93 better than 18%
52% of 109 duels right on the average
22% of 9 situations better than 14%
Cache18
56% -
0.73 -
82.3 -
1.01-
60% of 62 duels -
25% of 8 situations -
Nuke18
50% better than 34%
0.66 better than 15%
70.1 better than 6%
0.92 better than 15%
54% of 90 duels better than 59%
67% of 12 situations better than 95%
Inferno15
73% better than 97%
0.73 better than 39%
78.1 better than 30%
1.03-
59% of 61 duels better than 78%
44% of 9 situations better than 60%
Vertigo7
29% -
0.70 -
78.6 -
0.97-
66% of 29 duels -
25% of 4 situations -
Overpass3
33% -
0.66 -
77.3 -
1.36-
40% of 5 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1skeLEK plays

Across 216 matches 1skeLEK averages K/R 0.70 and ADR 76.6; the rating across the 183 rated matches is 0.98. Biggest strength: Utility damage per round at 5.6, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 47% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 61 of 183 matches the rating was 1.10 or higher (33%), in 80 it was below 0.90. In 135 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: November 2026 at 1.21. 1skeLEK loses the most ELO in match 1 of the day (+1 ELO, win rate 39%). Things go best in match 4 of the day (+126 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, +126 ELO. Improved over the last three months: Rating +0.11, Headshots +3 pp. Got weaker: Win rate −11 pp. Unchanged in recent months: K/R at 0.71, ADR at 77.0, ELO at 2,022. Last 30 days: 43 matches, win rate 44%, net ELO +151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.