1princeee_
Name history of 1princeee_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 1princeee_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength60% headshots and so well above the average (49%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 63% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.83. Last 3 months: 0.81 (at the start 0.75). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20.
Damage per round (ADR)
Best month: September 2026 with 87.2. Last 3 months: 83.3 (at the start 81.7). Slightly above the average (80.7).
Share of headshot kills
Best month: September 2026 with 65%. Last 3 months: 62% (at the start 55%). Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 57% (at the start 52%). Well above the average (51%).
Best month: September 2026 with 2,144. Last 3 months: 2,080 (at the start 1,922).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 84 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 32 · Ancient
- Highest rating in a match: 2.11 · Ancient
Maps in detail
from the last 84 matchesCompared with players on the same level who have at least 15 matches on the map.
How 1princeee_ plays
Across 84 matches 1princeee_ averages K/R 0.79 and ADR 82.9; the rating across the 63 rated matches is 1.16. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 60% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 32 of 63 matches the rating was 1.10 or higher (51%), in 11 it was below 0.90. In 63 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. Things go best on Dust 2 (+49 ELO, win rate 48%). Match no. 2 of the day goes best: 65% win rate. Improved over the last three months: K/R +0.06, Headshots +7 pp, Win rate +5 pp, ELO +158. Unchanged in recent months: ADR at 83.3. Last 30 days: 22 matches, win rate 59%, net ELO +76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.