1nspir_e

Russia
On FACEIT since 2020 307 matches tracked 199 matches in 30 days
ELO ▼ 6
2,448
30-day peak: 2,558
Rank EU
#65,724
Russia #18,750 in Russia
Last updated:

How does 1nspir_e play?

Rating 0.97 K/R 0.72 ADR 79.4 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 307 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 32%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.95−0.08 · Ø 1.03 better than 16%
Pistol kills per match 2.8
Zeus kills2 in 307 matches
Knife kills 3 in 307 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 35%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 26%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 44x 4K, 2 aces in 266 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 31%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 78.9, Headshots at 47%
▼ Got worse
Rating −0.06, Win rate −7 pp, ELO −184

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
74 matches · 47% win rate
On Ancient −25 ELO
44 matches · 55% win rate
On Sundays +8 ELO, win rate 39%

1nspir_e loses the most ELO on Dust 2: −50 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage
  4. Highest rating in a match: 2.12 · Ancient

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
49% better than 36%
0.70 better than 28%
79.2 better than 39%
0.95 better than 20%
53% of 340 duels better than 60%
35% of 40 situations better than 40%
Dust 274
47% better than 33%
0.71 better than 35%
78.6 better than 37%
0.95 better than 20%
50% of 302 duels better than 40%
37% of 27 situations better than 47%
Ancient44
55% better than 59%
0.71 better than 31%
78.4 better than 32%
0.96 better than 24%
46% of 170 duels better than 16%
48% of 23 situations better than 74%
Anubis41
59% better than 72%
0.74 right on the average
81.5 better than 51%
1.00 better than 35%
55% of 154 duels better than 67%
32% of 25 situations better than 34%
Nuke20
50% better than 35%
0.76 right on the average
81.5 better than 43%
1.02 better than 42%
51% of 69 duels better than 45%
25% of 12 situations better than 17%
Inferno15
47% better than 27%
0.73 better than 39%
77.8 better than 28%
1.00 better than 29%
39% of 89 duels better than 2%
40% of 5 situations better than 57%
Cache14
43% -
0.76 -
82.0 -
1.05-
59% of 46 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1nspir_e plays

Across 307 matches 1nspir_e averages K/R 0.72, ADR 79.4 and a rating of 0.97. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Anubis with a 59% win rate in 41 matches. In 103 of 307 matches the rating was 1.10 or higher (34%), in 141 it was below 0.90. In 266 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: July 2026 at 1.06. 1nspir_e loses the most ELO on Dust 2 (−50 ELO, win rate 47%). Things go best on Anubis (+25 ELO, win rate 59%). Match no. 3 of the day goes best: 70% win rate, −25 ELO. Got weaker: Rating −0.06, Win rate −7 pp, ELO −184. Unchanged in recent months: K/R at 0.71, ADR at 78.9, Headshots at 47%. Last 30 days: 199 matches, win rate 50%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.