1nroxes

Russia
On FACEIT since 2018 275 matches tracked 62 matches in 30 days
ELO ▼ 94
2,541
30-day peak: 2,684
Rank EU
#48,006
Russia #13,586 in Russia
Last updated:

How does 1nroxes play?

Rating 0.96 K/R 0.71 ADR 79.7 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 275 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (51%).

Headshot rate 64%+13 pp · Ø 51% better than 98%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 0.92−0.13 · Ø 1.05 better than 8%
Pistol kills per match 3.8
Knife kills 6 in 275 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.6%).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 27%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 54%
MVPs per match 2.3−0.1 · Ø 2.4 better than 40%
4Ks and aces 34x 4K, 3 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 53%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 62%
Enemies flashed per round 0.49+0.19 · Ø 0.30 better than 90%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.98, ADR at 80.7
▼ Got worse
Headshots −6 pp, Win rate −3 pp, ELO −85

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.75).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −248 ELO
42 matches · 40% win rate
In match 3 of the day +24 ELO
40 matches · 43% win rate
On Tuesdays −109 ELO, win rate 45%

1nroxes loses the most ELO on Ancient: −248 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.35 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
57% better than 68%
0.72 better than 37%
81.0 better than 48%
0.97 better than 25%
50% of 584 duels better than 40%
48% of 27 situations better than 78%
Dust 282
52% right on the average
0.72 better than 36%
79.3 better than 39%
0.99 better than 29%
48% of 505 duels better than 29%
41% of 29 situations better than 61%
Ancient42
40% better than 11%
0.69 better than 20%
79.4 better than 34%
0.89 better than 7%
46% of 217 duels better than 17%
36% of 11 situations better than 44%
Anubis28
43% better than 17%
0.72 better than 36%
78.8 better than 34%
0.93 better than 13%
49% of 200 duels better than 34%
17% of 6 situations better than 7%
Inferno17
59% better than 59%
0.71 better than 26%
80.9 better than 35%
0.99 better than 18%
44% of 140 duels better than 6%
50% of 6 situations better than 79%
Nuke9
67% -
0.69 -
78.4 -
0.95-
46% of 57 duels -
25% of 4 situations -
Cache5
40% -
0.66 -
69.9 -
0.89-
39% of 36 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1nroxes plays

Across 275 matches 1nroxes averages K/R 0.71, ADR 79.7 and a rating of 0.96. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 64% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 90 of 275 matches the rating was 1.10 or higher (33%), in 130 it was below 0.90. In 196 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: September 2026 at 1.00. 1nroxes loses the most ELO on Ancient (−248 ELO, win rate 40%). Things go best on Dust 2 (+271 ELO, win rate 52%). Got weaker: Headshots −6 pp, Win rate −3 pp, ELO −85. Unchanged in recent months: K/R at 0.73, Rating at 0.98, ADR at 80.7. Last 30 days: 62 matches, win rate 48%, net ELO +190.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.