1nnocence-_-

Russia
On FACEIT since 2022 245 matches tracked 100 matches in 30 days
ELO ▲ 241
3,018
30-day peak: 3,057
Rank EU ▼ 1,590 places
#9,431
Russia #2,391 in Russia
30 days · prev. #7,841 · best #6,510
Last updated:

How does 1nnocence-_- play?

Rating 1.34 K/R 0.95 ADR 100.9 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 245 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 38% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 43%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Strength
Where do the kills come from?

65% headshots and so well above the average (53%).

Headshot rate 65%+12 pp · Ø 53% better than 98%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.33+0.28 · Ø 1.05 better than 96%
Pistol kills per match 4.6
Knife kills 1 in 245 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.1% of rounds and so well above the average (4.2%).

2K rounds 17.1%+3.7 pp · Ø 13.4% better than 97%
3K rounds 7.1%+2.9 pp · Ø 4.2% better than 99%
MVPs per match 3.3+0.9 · Ø 2.4 better than 97%
4Ks and aces 84x 4K, 16 aces in 207 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 46%+12 pp · Ø 34% better than 99%
Utility damage per round 6.5+2.6 · Ø 3.9 better than 96%
Enemies flashed per round 0.54+0.22 · Ø 0.32 better than 94%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.95, ADR at 100.5, Win rate at 53%, ELO at 3,018
▼ Got worse
Rating −0.06, Headshots −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.99
MayJunJulAugSepOct

Best month: June 2026 with 0.99. Last 3 months: 0.95 (at the start 0.97). Well above the average (0.74).

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −74 ELO
47 matches · 53% win rate
On Dust 2 −60 ELO
40 matches · 40% win rate
Between 18:00 and 24:00 −5 ELO, win rate 46%
On Mondays −47 ELO, win rate 42%

1nnocence-_- loses the most ELO on Anubis: −74 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.73 · Cache
  2. Most kills in a match: 59 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
51% better than 34%
0.93 better than 96%
99.5 better than 98%
1.30 better than 96%
58% of 357 duels better than 80%
41% of 51 situations better than 57%
Anubis47
53% better than 42%
0.94 better than 98%
99.8 better than 98%
1.34 better than 98%
55% of 201 duels better than 65%
52% of 33 situations better than 83%
Dust 240
40% better than 8%
0.88 better than 91%
95.0 better than 93%
1.25 better than 91%
51% of 144 duels better than 41%
45% of 22 situations better than 68%
Inferno34
68% better than 71%
1.03 better than 98%
108.5 better than 98%
1.50 better than 98%
59% of 158 duels better than 62%
53% of 17 situations better than 78%
Cache22
73% better than 89%
1.06 better than 99%
112.3 better than 99%
1.46 better than 98%
69% of 108 duels better than 98%
27% of 11 situations better than 22%
Nuke18
56% better than 43%
1.02 better than 99%
104.7 better than 99%
1.41 better than 99%
60% of 99 duels better than 80%
36% of 14 situations better than 41%
Ancient17
29% better than 1%
0.85 better than 86%
90.8 better than 85%
1.16 better than 79%
44% of 62 duels better than 9%
20% of 10 situations better than 11%

Compared with players on the same level who have at least 15 matches on the map.

How 1nnocence-_- plays

Across 245 matches 1nnocence-_- averages K/R 0.95, ADR 100.9 and a rating of 1.34. Biggest strength: Damage per round (ADR) at 100.9, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 21.0 kills per match with 65% headshots. The strongest map is Cache with a 73% win rate in 22 matches. In 175 of 245 matches the rating was 1.10 or higher (71%), in 33 it was below 0.90. In 207 matches with detailed stats: 84 4Ks and 16 aces. Best month by rating: July 2026 at 1.40. 1nnocence-_- loses the most ELO on Anubis (−74 ELO, win rate 53%). Things go best on Mirage (+117 ELO, win rate 51%). Match no. 3 of the day goes best: 60% win rate, +40 ELO. Got weaker: Rating −0.06, Headshots −6 pp. Unchanged in recent months: K/R at 0.95, ADR at 100.5, Win rate at 53%, ELO at 3,018. Last 30 days: 100 matches, win rate 56%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.