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1netrial

Russia
On FACEIT since 2026 195 matches tracked 100 matches in 30 days
ELO ▼ 5
2,209
30-day peak: 2,265
Rank EU
#208,456
Russia #58,643 in Russia
Last updated:

How does 1netrial play?

Rating 1.10 K/R 0.79 ADR 83.1 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 195 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 21%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (50%).

Headshot rate 62%+12 pp · Ø 50% better than 98%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 2.8
Zeus kills1 in 195 matches
Knife kills 2 in 195 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 63%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 76%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 46x 4K, 8 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

36% of nades dealing damage or blinding and so just above the average (35%).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 46%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, ADR +4.7, ELO +373, First kills +2 pp, Clutch 1v1 +8 pp
= Stayed the same
K/R at 0.80, Headshots at 62%
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −66 ELO
77 matches · 49% win rate
On Anubis −23 ELO
22 matches · 50% win rate
On Saturdays +46 ELO, win rate 47%

1netrial loses the most ELO on Mirage: −66 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 2.48 · Ancient
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
49% better than 40%
0.77 better than 62%
82.9 better than 58%
1.06 better than 59%
58% of 353 duels better than 85%
29% of 45 situations better than 22%
Dust 250
52% better than 53%
0.79 better than 73%
81.0 better than 51%
1.11 better than 74%
55% of 195 duels better than 73%
27% of 30 situations better than 20%
Ancient29
72% better than 97%
0.81 better than 80%
85.5 better than 72%
1.13 better than 81%
58% of 132 duels better than 86%
39% of 18 situations better than 54%
Anubis22
50% better than 39%
0.85 better than 91%
85.9 better than 75%
1.20 better than 92%
62% of 63 duels better than 94%
27% of 15 situations better than 20%
Cache7
57% -
0.82 -
89.7 -
1.11-
58% of 31 duels -
60% of 5 situations -
Inferno6
50% -
0.87 -
82.6 -
1.19-
58% of 19 duels -
100% of 3 situations -
Nuke4
50% -
0.71 -
68.0 -
0.89-
50% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1netrial plays

Across 195 matches 1netrial averages K/R 0.79, ADR 83.1 and a rating of 1.10. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 62% headshots. The strongest map is Ancient with a 72% win rate in 29 matches. In 95 of 195 matches the rating was 1.10 or higher (49%), in 59 it was below 0.90. In 195 matches with detailed stats: 46 4Ks and 8 aces. Best month by rating: November 2026 at 1.16. 1netrial loses the most ELO on Mirage (−66 ELO, win rate 49%). Things go best on Dust 2 (+240 ELO, win rate 52%). Match no. 4 of the day goes best: 60% win rate, +86 ELO. Improved over the last three months: Rating +0.05, ADR +4.7, ELO +373, First kills +2 pp, Clutch 1v1 +8 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.80, Headshots at 62%. Last 30 days: 100 matches, win rate 49%, net ELO +103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.