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1exn

Germany
On FACEIT since 2020 290 matches tracked 62 matches in 30 days
ELO ▼ 92
2,295
30-day peak: 2,462
Rank EU
#101,252
Germany #2,868 in Germany
Last updated:
Next update possible in 33m 29s

How does 1exn play?

Rating 0.97 (from 249 matches) K/R 0.71 ADR 76.4 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 249 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 63%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.96−0.08 · Ø 1.04 better than 20%
Pistol kills per match 3.0
Knife kills 1 in 290 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.5%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 34%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.2 · Ø 2.4 better than 35%
4Ks and aces 23x 4K, 1 ace in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 34%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 33%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp, ELO +71
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 75.9, Headshots at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.69
MarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 290 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −221 ELO
68 matches · 44% win rate
On Cache −167 ELO
30 matches · 47% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 41%

1exn loses the most ELO in match 2 of the day: −221 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.31 · Ancient
  4. Most kills in a match: 43 · Anubis

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient66
55% better than 60%
0.76 better than 55%
80.1 better than 41%
1.04 right on the average
54% of 292 duels better than 63%
35% of 37 situations better than 41%
Inferno60
50% better than 31%
0.71 better than 29%
78.7 better than 29%
0.97 better than 18%
56% of 241 duels better than 62%
28% of 29 situations better than 22%
Anubis59
58% better than 67%
0.73 better than 43%
78.0 better than 31%
1.00 better than 35%
50% of 194 duels better than 39%
42% of 33 situations better than 60%
Nuke33
55% better than 48%
0.66 better than 14%
74.0 better than 18%
0.91 better than 14%
42% of 132 duels better than 9%
43% of 21 situations better than 58%
Cache30
47% better than 24%
0.65 better than 15%
68.1 better than 7%
0.91 better than 15%
43% of 132 duels better than 10%
48% of 21 situations better than 69%
Dust 216
38% better than 9%
0.68 better than 22%
76.6 better than 28%
0.84-
41% of 46 duels better than 7%
33% of 6 situations better than 37%
Vertigo12
33% -
0.65 -
71.0 -
0.87-
43% of 60 duels -
0% of 5 situations -
Mirage11
64% -
0.62 -
69.0 -
0.88-
40% of 43 duels -
25% of 4 situations -
Overpass3
33% -
0.73 -
79.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How 1exn plays

Across 290 matches 1exn averages K/R 0.71 and ADR 76.4; the rating across the 249 rated matches is 0.97. Most room to improve: Rating at 0.97, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Mirage with a 64% win rate in 11 matches. In 84 of 249 matches the rating was 1.10 or higher (34%), in 106 it was below 0.90. In 212 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. 1exn loses the most ELO in match 2 of the day (−221 ELO, win rate 44%). Things go best on Anubis (+181 ELO, win rate 58%). Match no. 1 of the day goes best: 61% win rate, +138 ELO. Improved over the last three months: Win rate +3 pp, ELO +71. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 75.9, Headshots at 52%. Last 30 days: 62 matches, win rate 48%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.