1evi

USA
76 matches tracked
ELO
2,012
Peak across the last 76 matches: 2,160
Rank NA ▲ 631 places
#7,446 #2,205 in US
30 days · before #8,077 · best #6,930
Last updated:

How does 1evi play?

Rating 1.03 (from 21 matches) K/R 0.72 ADR 80.2 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56% on level 9
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 21 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 29% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+5 pp better than 96%
Opening duels won 53%+3 pp better than 72%

Clutch

Weakness
Last one alive
Clutch 1v1 won 16%−23 pp better than 1%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+2 pp better than 61%
AWP share of kills 8%−3 pp better than 46%
K/D 0.91−0.09 better than 13%
Pistol kills per match 2.4
Knife kills 2 in 76 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.4%+1.3 pp better than 78%
Rounds with 3K 3.4%−0.5 pp better than 23%
MVPs per match 2.1−0.2 better than 30%
4Ks and aces 8x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 25%−10 pp better than 3%
Utility damage per round 3.0−1.3 better than 21%
Enemies flashed per round 0.46+0.18 better than 88%
Rounds with a death 79%+7 pp better than 1%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.08, ADR +6.8, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.75 (at the start 0.67).

Patterns

From the last 76 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −72 ELO
26 matches · 50% wins
In match 1 of the day −49 ELO
23 matches · 30% wins

1evi loses the most ELO on Mirage: −72 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
50% level
0.68 better than 23%
74.6 better than 21%
1.14-
60% of 83 duels better than 93%
0% of 3 situations better than 1%
Dust 223
48% better than 39%
0.72 better than 43%
81.6 better than 58%
0.85-
53% of 92 duels better than 64%
33% of 6 situations better than 38%
Anubis11
18% -
0.77 -
85.4 -
0.96-
45% of 44 duels -
0% of 5 situations -
Inferno5
20% -
0.65 -
69.9 -
0.89-
43% of 28 duels -
33% of 3 situations -
Cache4
75% -
0.70 -
81.4 -
-
60% of 5 duels -
-
Ancient3
100% -
1.03 -
110.7 -
1.40-
56% of 18 duels -
-
Nuke3
0% -
0.70 -
83.6 -
0.82-
39% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1evi plays

Across 76 matches 1evi averages K/R 0.72 and ADR 80.2; the rating across the 21 rated matches is 1.03. Biggest strength: Rounds with first kill at 15%. That is better than 96% of players on level 9. Most room to improve: Clutch 1v1 won at 16%. That is better than only 1% of players on level 9. On average 16.0 kills per match, 50% of them headshots. The strongest map is Mirage with a 50% win rate in 26 matches. In 7 of 21 matches the rating was 1.10 or higher (33%), in 10 it was below 0.90. In 44 matches with detailed stats: 8 4Ks and 1 aces. Best month by rating: August 2026 at 1.02. 1evi loses the most ELO on Mirage (−72 ELO, win rate 50%). Things go best on Dust 2 (+25 ELO, win rate 48%). Improved over the last three months: K/R +0.08, ADR +6.8, Headshots +2 pp. Got weaker: Win rate −8 pp. Last 30 days: 1 matches, win rate 0%, ELO balance −25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.