1empard

Ukraine
On FACEIT since 2021 334 matches tracked 116 matches in 30 days
ELO ▲ 201
2,700
30-day peak: 2,700
Rank EU
#27,421
Ukraine #1,210 in Ukraine
Last updated:
Next update possible in 1h 13m

How does 1empard play?

Rating 1.04 (from 333 matches) K/R 0.74 ADR 77.6 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 333 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.07+0.02 · Ø 1.05 better than 56%
Pistol kills per match 2.6
Knife kills 2 in 334 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 56x 4K, 2 aces in 266 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 53%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 43%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Win rate +6 pp, ELO +210
= Stayed the same
Rating at 1.06, ADR at 79.3
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: October 2026 with 0.76. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −133 ELO
117 matches · 57% win rate
In match 2 of the day −71 ELO
47 matches · 38% win rate
On Inferno −26 ELO
27 matches · 48% win rate

1empard loses the most ELO on Mirage: −133 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 2.48 · Dust 2
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
57% better than 68%
0.78 better than 66%
80.0 better than 42%
1.09 better than 66%
54% of 434 duels better than 65%
45% of 83 situations better than 73%
Dust 260
40% better than 11%
0.74 better than 46%
77.6 better than 28%
1.05 right on the average
55% of 220 duels better than 68%
34% of 44 situations better than 39%
Ancient56
46% better than 27%
0.72 better than 34%
76.7 better than 23%
1.01 better than 38%
57% of 251 duels better than 79%
40% of 35 situations better than 58%
Anubis43
47% better than 29%
0.73 better than 42%
78.4 better than 32%
1.02 better than 41%
52% of 157 duels right on the average
28% of 32 situations better than 25%
Inferno27
48% better than 26%
0.71 better than 23%
76.6 better than 16%
1.03 better than 31%
51% of 84 duels better than 31%
46% of 26 situations better than 66%
Cache16
81% -
0.68 -
73.6 -
1.00-
45% of 76 duels -
44% of 9 situations -
Nuke13
54% -
0.63 -
66.2 -
0.95-
45% of 56 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1empard plays

Across 334 matches 1empard averages K/R 0.74 and ADR 77.6; the rating across the 333 rated matches is 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 75% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Cache with a 81% win rate in 16 matches. In 147 of 333 matches the rating was 1.10 or higher (44%), in 111 it was below 0.90. In 266 matches with detailed stats: 56 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. 1empard loses the most ELO on Mirage (−133 ELO, win rate 57%). Things go best in match 4 of the day (+132 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +132 ELO. Improved over the last three months: K/R +0.04, Win rate +6 pp, ELO +210. Got weaker: Headshots −5 pp. Unchanged in recent months: Rating at 1.06, ADR at 79.3. Last 30 days: 116 matches, win rate 53%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.