1d1rtyb1tch

Russia
On FACEIT since 2019 80 matches tracked 41 matches in 30 days
Last updated:

How does 1d1rtyb1tch play?

Rating 1.40 K/R 0.96 ADR 98.6 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.40
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 80 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 41% good 1.10 to 1.29 20% normal 0.90 to 1.09 9% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 63%+11 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

3.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 90%
Clutch 1v2 won 40%+19 pp · Ø 21% better than 99%
Clutch kills per match 3.8+2.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.51 K/D and so well above the average (1.04).

Headshot rate 44%−7 pp · Ø 51% better than 14%
AWP share of kills 36%+24 pp · Ø 12% better than 98%
K/D 1.51+0.47 · Ø 1.04 better than 99%
Pistol kills per match 4.3
Knife kills 2 in 80 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 19.2% of rounds and so well above the average (13.6%).

2K rounds 19.2%+5.6 pp · Ø 13.6% better than 99%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 97%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 27x 4K, 3 aces in 58 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 91%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 70%
Deaths per round 64%−7 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.15, Rating +0.27, ADR +13.8, Win rate +20 pp
= Stayed the same
ELO at 2,515
▼ Got worse
Headshots −10 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

1.05
JunJulAugSepOctNov

Best month: November 2026 with 1.05. Last 3 months: 1.02 (at the start 0.87). Well above the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +20 ELO
24 matches · 42% win rate

1d1rtyb1tch loses the most ELO in match 2 of the day: +20 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.46 · Nuke
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 24%
1.03 better than 99%
100.9 better than 98%
1.50 better than 99%
64% of 104 duels better than 97%
50% of 26 situations better than 83%
Dust 223
48% better than 33%
0.91 better than 96%
96.5 better than 95%
1.30 better than 96%
61% of 85 duels better than 90%
56% of 27 situations better than 90%
Inferno10
40% -
0.88 -
94.6 -
1.27-
68% of 37 duels -
56% of 9 situations -
Ancient7
57% -
0.88 -
83.9 -
1.26-
47% of 19 duels -
44% of 9 situations -
Anubis7
86% -
1.01 -
107.3 -
1.44-
76% of 42 duels -
50% of 6 situations -
Nuke6
67% -
1.06 -
105.1 -
1.63-
52% of 25 duels -
33% of 6 situations -
Cache3
67% -
0.95 -
108.6 -
1.47-
80% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1d1rtyb1tch plays

Across 80 matches 1d1rtyb1tch averages K/R 0.96, ADR 98.6 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 44%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 21.3 kills per match with 44% headshots. The strongest map is Dust 2 with a 48% win rate in 23 matches. In 62 of 80 matches the rating was 1.10 or higher (78%), in 11 it was below 0.90. In 58 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: November 2026 at 1.53. 1d1rtyb1tch loses the most ELO in match 2 of the day (+20 ELO, win rate 42%). Things go best on Dust 2 (+20 ELO, win rate 48%). Match no. 1 of the day goes best: 61% win rate. Improved over the last three months: K/R +0.15, Rating +0.27, ADR +13.8, Win rate +20 pp. Got weaker: Headshots −10 pp. Unchanged in recent months: ELO at 2,515. Last 30 days: 41 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.