1cd

Russia
179 matches tracked 11 matches in 30 days
ELO
2,034
30-day peak: 2,061
Rank EU
#224,480
Russia #59,435 in Russia
Last updated:

How does 1cd play?

Rating 0.92 K/R 0.65 ADR 71.5 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 45%−6 pp · Ø 51% better than 8%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.90−0.13 · Ø 1.03 better than 10%
Pistol kills per match 2.9
Knife kills 4 in 179 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 7%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 16x 4K, 4 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 48%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06, ELO +368
= Stayed the same
K/R at 0.65, ADR at 72.0, Win rate at 50%
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: August 2026 with 0.68. Last 3 months: 0.65 (at the start 0.63). Clearly below the average (0.74).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +63 ELO, win rate 43%
On Saturdays +55 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Cache
  2. Highest rating in a match: 1.89 · Nuke
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
53% better than 59%
0.65 better than 11%
72.3 better than 11%
0.92 better than 15%
48% of 311 duels better than 31%
46% of 46 situations better than 73%
Anubis25
32% better than 5%
0.66 better than 15%
73.4 better than 16%
0.90 better than 11%
53% of 96 duels better than 60%
13% of 15 situations better than 4%
Nuke24
54% better than 56%
0.71 better than 29%
75.0 better than 21%
1.00 better than 32%
39% of 88 duels better than 3%
40% of 20 situations better than 57%
Inferno16
44% better than 21%
0.62 better than 6%
68.0 better than 3%
0.90 better than 9%
41% of 66 duels better than 4%
44% of 9 situations better than 66%
Cache14
64% -
0.59 -
66.3 -
0.83-
40% of 78 duels -
40% of 5 situations -
Dust 211
36% -
0.60 -
66.0 -
0.82-
36% of 42 duels -
57% of 7 situations -
Ancient9
56% -
0.72 -
73.6 -
1.03-
50% of 44 duels -
27% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1cd plays

Across 179 matches 1cd averages K/R 0.65, ADR 71.5 and a rating of 0.92. Most room to improve: Damage per round (ADR) at 71.5, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 53% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 44 of 179 matches the rating was 1.10 or higher (25%), in 85 it was below 0.90. In 145 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: August 2026 at 0.97. Things go best on Mirage (+94 ELO, win rate 53%). Match no. 2 of the day goes best: 58% win rate, +48 ELO. Improved over the last three months: Rating +0.06, ELO +368. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.65, ADR at 72.0, Win rate at 50%. Last 30 days: 11 matches, win rate 55%, net ELO +41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.