1SkillBoy

Nepal
On FACEIT since 2018 140 matches tracked 14 matches in 30 days
ELO ▲ 82
3,081
30-day peak: 3,081
Rank EU ▼ 1,158 places
#6,401
Nepal #9 in Nepal
30 days · prev. #5,243 · best #5,243
Last updated:

How does 1SkillBoy play?

Rating 1.00 K/R 0.69 ADR 77.7 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 140 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 11% good 1.10 to 1.29 12% normal 0.90 to 1.09 32% weak 0.75 to 0.89 22% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.03−0.02 · Ø 1.05 better than 32%
Pistol kills per match 2.8
Knife kills 2 in 140 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 34%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 4%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 3 aces in 140 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.6 utility damage per round and so well above the average (3.9).

Utility hit rate 51%+17 pp · Ø 34% better than 99%
Utility damage per round 9.6+5.7 · Ø 3.9 better than 99%
Enemies flashed per round 0.69+0.37 · Ø 0.32 better than 99%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether 1SkillBoy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 126 before.

Kills per round (K/R)

0.68
AugSepOctNov

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
24 matches · 58% win rate
Between 12:00 and 18:00 −62 ELO, win rate 49%
On Wednesdays −97 ELO, win rate 40%

1SkillBoy loses the most ELO on Dust 2: −30 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Recorded match no. 100 · Inferno
  4. Most kills in a match: 36 · Ancient

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
53% better than 42%
0.70 better than 23%
74.3 better than 14%
1.01 better than 31%
48% of 77 duels better than 23%
48% of 27 situations better than 78%
Ancient24
58% better than 59%
0.66 better than 9%
77.0 better than 22%
0.96 better than 18%
42% of 60 duels better than 6%
53% of 17 situations better than 84%
Dust 224
58% better than 62%
0.72 better than 33%
82.0 right on the average
1.06 better than 45%
57% of 84 duels better than 73%
58% of 19 situations better than 91%
Inferno23
43% better than 6%
0.70 better than 17%
81.0 better than 33%
1.01 better than 21%
52% of 67 duels better than 26%
39% of 18 situations better than 46%
Anubis14
50% -
0.64 -
75.3 -
0.91-
55% of 29 duels -
21% of 14 situations -
Cache14
64% -
0.71 -
78.8 -
1.09-
51% of 41 duels -
64% of 11 situations -
Nuke9
44% -
0.67 -
75.1 -
0.90-
62% of 34 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1SkillBoy plays

Across 140 matches 1SkillBoy averages K/R 0.69, ADR 77.7 and a rating of 1.00. Biggest strength: Utility hit rate at 51%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 60% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 39 of 140 matches the rating was 1.10 or higher (28%), in 56 it was below 0.90. In 140 matches with detailed stats: 18 4Ks and 3 aces. 1SkillBoy loses the most ELO on Dust 2 (−30 ELO, win rate 58%). Things go best on Mirage (+95 ELO, win rate 53%). Last 30 days: 14 matches, win rate 50%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.