1Sellout

Sweden
On FACEIT since 2015 123 matches tracked 62 matches in 30 days
ELO ▲ 95
2,320
30-day peak: 2,326
Rank EU
#100,392
Sweden #2,655 in Sweden
Last updated:

How does 1Sellout play?

Rating 1.14 K/R 0.82 ADR 86.7 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 7%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.16+0.13 · Ø 1.03 better than 83%
Pistol kills per match 3.0
Knife kills 2 in 123 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 21x 4K, 5 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 68%
Enemies flashed per round 0.53+0.23 · Ø 0.30 better than 94%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 1Sellout is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 111 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: September 2026 with 0.85.

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −44 ELO
33 matches · 55% win rate
On Ancient −32 ELO
24 matches · 50% win rate
On Saturdays −20 ELO, win rate 45%

1Sellout loses the most ELO in match 2 of the day: −44 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 2.10 · Nuke
  3. Longest win streak: 8 wins in a row · Ancient
  4. Most kills in a match: 36 · Inferno

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient24
50% better than 42%
0.82 better than 81%
86.4 better than 73%
1.14 better than 79%
49% of 118 duels better than 34%
33% of 18 situations better than 38%
Nuke23
70% better than 91%
0.90 better than 91%
92.3 better than 88%
1.29 better than 94%
56% of 77 duels better than 68%
56% of 27 situations better than 90%
Mirage20
55% better than 62%
0.77 better than 61%
82.9 better than 58%
1.05 right on the average
54% of 68 duels better than 66%
31% of 13 situations better than 28%
Dust 219
63% better than 87%
0.79 better than 71%
81.7 better than 52%
1.10 better than 69%
55% of 83 duels better than 69%
46% of 13 situations better than 72%
Inferno18
56% better than 53%
0.78 better than 58%
84.6 better than 58%
1.06 better than 45%
60% of 92 duels better than 82%
17% of 6 situations better than 8%
Cache9
56% -
0.80 -
86.7 -
1.09-
53% of 38 duels -
57% of 7 situations -
Anubis6
67% -
0.79 -
94.9 -
1.09-
48% of 21 duels -
20% of 5 situations -
Vertigo3
100% -
0.89 -
94.9 -
1.29-
57% of 21 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1Sellout plays

Across 123 matches 1Sellout averages K/R 0.82, ADR 86.7 and a rating of 1.14. Biggest strength: K/D at 1.16, better than 83% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 47% headshots. The strongest map is Nuke with a 70% win rate in 23 matches. In 62 of 123 matches the rating was 1.10 or higher (50%), in 26 it was below 0.90. In 111 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: September 2026 at 1.20. 1Sellout loses the most ELO in match 2 of the day (−44 ELO, win rate 55%). Match no. 1 of the day goes best: 65% win rate. Last 30 days: 62 matches, win rate 56%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.