1Mexy

Mexico
On FACEIT since 2024 114 matches tracked 66 matches in 30 days
ELO ▼ 11
2,126
30-day peak: 2,244
Rank NA ▼ 939 places
#5,561
Mexico #80 in Mexico
30 days · prev. #4,622 · best #3,818
Last updated:

How does 1Mexy play?

Rating 0.99 (from 66 matches) K/R 0.70 ADR 77.9 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 66 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 17%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.99−0.04 · Ø 1.03 better than 35%
Pistol kills per match 2.1
Zeus kills11 in 114 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 5x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 84%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 56%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +13 pp
= Stayed the same
K/R at 0.71, ADR at 78.9, Headshots at 44%
▼ Got worse
ELO −165

Oct to Nov 2026 compared with Jan to Feb 2026.

Kills per round (K/R)

0.71
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.71. Last 3 months: 0.71 (at the start 0.68). Slightly below the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −89 ELO
27 matches · 52% win rate
On Mirage −57 ELO
38 matches · 42% win rate
In match 1 of the day −16 ELO
36 matches · 44% win rate

1Mexy loses the most ELO on Dust 2: −89 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.41 · Inferno
  3. Most kills in a match: 46 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
42% better than 17%
0.69 better than 27%
75.5 better than 23%
0.99 better than 36%
53% of 66 duels better than 62%
29% of 14 situations better than 24%
Dust 227
52% right on the average
0.71 better than 37%
81.0 better than 52%
1.07-
51% of 57 duels right on the average
50% of 8 situations better than 83%
Anubis19
53% better than 57%
0.65 better than 12%
73.0 better than 11%
0.88-
41% of 34 duels better than 7%
38% of 8 situations right on the average
Inferno19
58% better than 63%
0.75 right on the average
85.2 better than 63%
1.04-
57% of 37 duels better than 68%
0% of 1 situations better than 1%
Ancient5
60% -
0.74 -
81.0 -
1.01-
43% of 7 duels -
50% of 2 situations -
Cache4
25% -
0.53 -
63.3 -
0.74-
33% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1Mexy plays

Across 114 matches 1Mexy averages K/R 0.70 and ADR 77.9; the rating across the 66 rated matches is 0.99. Biggest strength: Utility damage per round at 5.8, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 44% headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 22 of 66 matches the rating was 1.10 or higher (33%), in 30 it was below 0.90. In 66 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: November 2026 at 1.01. 1Mexy loses the most ELO on Dust 2 (−89 ELO, win rate 52%). Things go best in match 2 of the day (+49 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +49 ELO. Improved over the last three months: Win rate +13 pp. Got weaker: ELO −165. Unchanged in recent months: K/R at 0.71, ADR at 78.9, Headshots at 44%. Last 30 days: 66 matches, win rate 55%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.