1MPRXZA

Russia
On FACEIT since 2018 392 matches tracked 112 matches in 30 days
ELO ▲ 252
3,677
30-day peak: 3,740
Rank EU ▲ 1,666 places
#659
Russia #197 in Russia
30 days · prev. #2,325 · best #503
Last updated:
Next update possible in 38m 27s

How does 1MPRXZA play?

Rating 1.02 (from 382 matches) K/R 0.72 ADR 77.7 from 392 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 392 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average.
Clutcher
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (344 matches).

3,500+ ELO

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 41%
Opening duels won 51%−3 pp · Ø 54% better than 21%

Clutch

Average
Last one alive

49% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 49%+9 pp · Ø 40% better than 89%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 30%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly below the average (1.11).

Headshot rate 51%−3 pp · Ø 54% better than 33%
AWP share of kills 8%−4 pp · Ø 12% better than 54%
K/D 1.02−0.09 · Ø 1.11 better than 11%
Pistol kills per match 2.8
Zeus kills1 in 392 matches
Knife kills 5 in 392 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so clearly below the average (14.1%).

2K rounds 12.6%−1.5 pp · Ø 14.1% better than 9%
3K rounds 3.8%−0.8 pp · Ø 4.6% better than 16%
MVPs per match 2.4−0.1 · Ø 2.5 better than 27%
4Ks and aces 58x 4K, 4 aces in 344 matches

Utility and deaths

Average
Nades, flashes and deaths

0.22 enemies flashed per round and so well below the average (0.34).

Utility hit rate 35%+2 pp · Ø 33% better than 61%
Utility damage per round 3.1−0.7 · Ø 3.8 better than 23%
Enemies flashed per round 0.22−0.12 · Ø 0.34 better than 14%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +399
= Stayed the same
K/R at 0.71, ADR at 77.4, Win rate at 53%
▼ Got worse
Rating −0.05, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.71 (at the start 0.73). Clearly below the average (0.78).

Patterns

From the last 392 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −203 ELO
42 matches · 43% win rate
On Anubis −153 ELO
64 matches · 50% win rate
Between 0:00 and 6:00 −2 ELO, win rate 44%
On Thursdays +29 ELO, win rate 41%

1MPRXZA loses the most ELO in match 4 of the day: −203 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.31 · Ancient
  4. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 392 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
54% better than 36%
0.75 better than 24%
80.3 better than 19%
1.06 better than 27%
49% of 550 duels better than 15%
33% of 75 situations better than 30%
Anubis64
50% better than 26%
0.71 better than 15%
78.1 better than 17%
0.98 better than 11%
53% of 279 duels better than 44%
38% of 24 situations right on the average
Dust 262
47% better than 15%
0.70 better than 13%
77.7 better than 15%
0.98 better than 9%
48% of 247 duels better than 15%
37% of 27 situations better than 41%
Ancient60
52% better than 27%
0.73 better than 20%
75.5 better than 7%
1.04 better than 25%
52% of 244 duels better than 35%
40% of 42 situations right on the average
Nuke24
67% better than 65%
0.66 better than 5%
73.8 better than 6%
0.94 better than 5%
53% of 96 duels better than 41%
33% of 9 situations better than 37%
Inferno19
63% better than 77%
0.69 better than 25%
73.8 better than 14%
0.97 better than 22%
49% of 80 duels better than 26%
57% of 7 situations better than 88%
Cache18
56% -
0.73 -
77.6 -
1.03-
39% of 70 duels -
86% of 7 situations -
Aim_redline_faceit4
75% -
0.66 -
72.1 -
1.09-
66% of 71 duels -
66% of 71 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1MPRXZA plays

Across 392 matches 1MPRXZA averages K/R 0.72 and ADR 77.7; the rating across the 382 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 49%, better than 89% of level 10 · 3,500+ ELO players. Most room to improve: Damage per round (ADR) at 77.7, better than only 10% of level 10 · 3,500+ ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Nuke with a 67% win rate in 24 matches. In 160 of 392 matches the rating was 1.10 or higher (41%), in 144 it was below 0.90. In 344 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: July 2026 at 1.14. 1MPRXZA loses the most ELO in match 4 of the day (−203 ELO, win rate 43%). Things go best from match 5 of the day (+307 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +307 ELO. Improved over the last three months: ELO +399. Got weaker: Rating −0.05, Headshots −2 pp. Unchanged in recent months: K/R at 0.71, ADR at 77.4, Win rate at 53%. Last 30 days: 112 matches, win rate 52%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.