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1CAP1

South Korea
73 matches tracked
Last updated:

How does 1CAP1 play?

Rating 1.03 K/R 0.74 ADR 85.4 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 73 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (13 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 58% no comparison

Clutch

Last one alive
Clutch 1v1 won 38% no comparison
Clutch 1v2 won 13% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 63%
AWP share of kills 1% no comparison
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 12.2% no comparison
3K rounds 2.1% no comparison
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 2x 4K, 0 aces in 13 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37% no comparison
Utility damage per round 4.7 no comparison
Enemies flashed per round 1.18 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 1CAP1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 73 before.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: June 2026 with 0.77.

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
24 matches · 58% win rate
Between 6:00 and 12:00 −30 ELO, win rate 50%

1CAP1 loses the most ELO on Mirage: −30 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Ancient
  2. Highest rating in a match: 2.17 · Anubis
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis25
48% better than 41%
0.77 better than 66%
86.8 better than 81%
1.07 better than 64%
58% of 126 duels better than 84%
31% of 13 situations better than 31%
Mirage24
58% better than 75%
0.69 better than 27%
81.0 better than 52%
0.97 better than 30%
48% of 107 duels better than 33%
57% of 14 situations better than 92%
Ancient18
72% better than 97%
0.82 better than 82%
92.6 better than 91%
1.14 better than 83%
57% of 70 duels better than 81%
44% of 9 situations better than 69%
Inferno4
25% -
0.63 -
77.0 -
0.78-
50% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1CAP1 plays

Across 73 matches 1CAP1 averages K/R 0.74, ADR 85.4 and a rating of 1.03. Most room to improve: Deaths per round at 74%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Ancient with a 72% win rate in 18 matches. In 29 of 73 matches the rating was 1.10 or higher (40%), in 28 it was below 0.90. In 13 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.07. 1CAP1 loses the most ELO on Mirage (−30 ELO, win rate 58%). Things go best in match 1 of the day (−30 ELO, win rate 76%). Match no. 1 of the day goes best: 76% win rate, −30 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.