1993-_

Germany
On FACEIT since 2019 341 matches tracked 209 matches in 30 days
ELO ▼ 287
2,401
30-day peak: 2,860
Rank SA ▼ 347 places
#1,773
Germany #1,983 in Germany
30 days · prev. #1,426 · best #346
Last updated:
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How does 1993-_ play?

Rating 0.90 (from 215 matches) K/R 0.64 ADR 75.0 from 341 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 261 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 47%−4 pp · Ø 51% better than 14%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 64%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.91−0.12 · Ø 1.03 better than 8%
Pistol kills per match 2.0 from the last 262
Knife kills 17 in 262 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.4%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 5%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 9%
MVPs per match 2.1−0.2 · Ø 2.3 better than 21%
4Ks and aces 38x 4K, 4 aces in 340 matches

Utility and deaths

Average
Nades, flashes and deaths

0.84 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 8.3+4.1 · Ø 4.2 better than 99%
Enemies flashed per round 0.84+0.55 · Ø 0.29 better than 99%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 1993-_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 328 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.65
AugSepOctNov

Best month: August 2026 with 0.73.

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −212 ELO
30 matches · 40% win rate
On Ancient −147 ELO
69 matches · 45% win rate
On Fridays +33 ELO, win rate 44%

1993-_ loses the most ELO on Nuke: −212 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Ancient
  2. Most kills in a match: 28 · Anubis
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient69
45% better than 27%
0.64 better than 7%
79.0 better than 36%
0.92 better than 13%
46% of 268 duels better than 19%
32% of 37 situations better than 34%
Anubis65
65% better than 88%
0.69 better than 26%
75.0 better than 18%
1.00 better than 38%
51% of 245 duels better than 46%
28% of 36 situations better than 24%
Cache49
53% -
0.64 -
73.7 -
0.90-
46% of 200 duels -
42% of 33 situations -
Nuke30
40% better than 12%
0.61 better than 3%
74.5 better than 19%
0.88 better than 8%
46% of 115 duels better than 19%
45% of 20 situations better than 66%
Mirage28
46% better than 27%
0.57 better than 1%
65.7 better than 1%
0.77 better than 1%
33% of 94 duels better than 1%
31% of 13 situations better than 28%
Inferno14
36% -
0.60 -
72.4 -
0.86-
42% of 60 duels -
33% of 6 situations -
Dust 25
20% -
0.64 -
74.9 -
0.87-
56% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1993-_ plays

Across 341 matches 1993-_ averages K/R 0.64 and ADR 75.0; the rating across the 215 rated matches is 0.90. Biggest strength: Utility damage per round at 8.3, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.90, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 14.0 kills per match with 52% headshots. The strongest map is Anubis with a 65% win rate in 65 matches. In 60 of 261 matches the rating was 1.10 or higher (23%), in 131 it was below 0.90. In 340 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: November 2026 at 0.92. 1993-_ loses the most ELO on Nuke (−212 ELO, win rate 40%). Things go best on Anubis (+247 ELO, win rate 65%). Last 30 days: 209 matches, win rate 49%, net ELO −246.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.