1916_bn
Compared with 1,613 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average53% headshots and so clearly above the average (48%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.74). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.06 (at the start 1.03). Clearly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 87.4. Last 3 months: 83.2 (at the start 81.4). Slightly above the average (79.8).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 52% (at the start 57%). Clearly above the average (48%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 49% (at the start 52%). Slightly below the average (51%).
Best month: November 2026 with 1,649. Last 3 months: 1,649 (at the start 1,433).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months: 11% (at the start 12%). Slightly above the average (10%).
1v1 clutches won
Best month: November 2026 with 50%. Last 3 months: 45% (at the start 43%). Clearly above the average (39%).
Patterns
From the last 131 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
1916_bn loses the most ELO on Dust 2: −56 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.43 · Mirage
- Most kills in a match: 37 · Dust 2
- Longest win streak: 4 wins in a row · Ancient
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How 1916_bn plays
Across 131 matches 1916_bn averages K/R 0.76, ADR 82.9 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 45%, better than 86% of level 8 players. Averages 16.5 kills per match with 53% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 52 of 131 matches the rating was 1.10 or higher (40%), in 46 it was below 0.90. In 131 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. 1916_bn loses the most ELO on Dust 2 (−56 ELO, win rate 30%). Things go best in match 3 of the day (+44 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +44 ELO. Improved over the last three months: ELO +216. Got weaker: Headshots −5 pp, Win rate −3 pp, First kills −1 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 83.2, Clutch 1v1 at 45%. Last 30 days: 70 matches, win rate 51%, net ELO +18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.