15years

AR
On FACEIT since 2019 218 matches tracked 69 matches in 30 days
ELO ▲ 178
2,311
30-day peak: 2,289
Rank SA ▲ 1,065 places
#2,230 #419 in AR
30 days · before #3,295 · best #2,148
Last updated:

How does 15years play?

Rating 1.27 (from 92 matches) K/R 0.89 ADR 94.5 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98% on level 10
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with at least a normal rating (0.90 and up). 76%
Rating spread from 92 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 30% good 1.10 to 1.29 16% normal 0.90 to 1.09 14% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 61%+10 pp better than 98%

Clutch

Strength
Last one alive
Clutch 1v1 won 34%−5 pp better than 27%
Clutch 1v2 won 30%+9 pp better than 92%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 27%+16 pp better than 93%
K/D 1.30+0.27 better than 97%
Pistol kills per match 3.7
Knife kills 4 in 218 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+2.7 pp better than 94%
Rounds with 3K 6.2%+2.1 pp better than 97%
MVPs per match 3.4+1.1 better than 99%
4Ks and aces 62x 4K, 10 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.19−0.11 better than 22%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +4 pp, ELO +318
= Stayed the same
K/R at 0.89, ADR at 94.5
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.89 (at the start 0.91).

Patterns

From the last 218 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −62 ELO
40 matches · 43% wins
On Mirage −38 ELO
100 matches · 49% wins
On Sundays −3 ELO, win rate 39%

15years loses the most ELO in match 3 of the day: −62 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Mirage
  2. Most kills in a match: 49 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
49% better than 38%
0.86 better than 92%
90.7 better than 89%
1.21 better than 93%
59% of 491 duels better than 88%
34% of 61 situations better than 38%
Dust 258
48% better than 36%
0.94 better than 98%
100.4 better than 98%
1.31 better than 97%
66% of 295 duels better than 97%
30% of 43 situations better than 28%
Anubis17
71% better than 97%
0.90 better than 96%
94.8 better than 96%
1.24-
59% of 83 duels better than 86%
17% of 12 situations better than 9%
Nuke14
64% -
0.95 -
100.4 -
1.62-
64% of 64 duels -
46% of 24 situations -
Ancient8
75% -
0.89 -
93.1 -
1.16-
58% of 24 duels -
20% of 5 situations -
Inferno7
71% -
1.09 -
110.6 -
1.80-
59% of 46 duels -
50% of 4 situations -
Cache3
67% -
0.81 -
88.2 -
1.05-
73% of 15 duels -
25% of 4 situations -
Vertigo3
100% -
1.03 -
109.7 -
1.85-
53% of 17 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 15years plays

Across 218 matches 15years averages K/R 0.89 and ADR 94.5; the rating across the 92 rated matches is 1.27. Biggest strength: Rating at 1.27. That is better than 98% of players on level 10. On average 19.7 kills per match, 50% of them headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 57 of 92 matches the rating was 1.10 or higher (62%), in 22 it was below 0.90. In 163 matches with detailed stats: 62 4Ks and 10 aces. Best month by rating: October 2026 at 1.29. 15years loses the most ELO in match 3 of the day (−62 ELO, win rate 43%). Things go best in match 2 of the day (+18 ELO, win rate 64%). Improved over the last three months: Headshots +4 pp, ELO +318. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.89, ADR at 94.5. Last 30 days: 69 matches, win rate 55%, ELO balance −43.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.