15avgdemon_

Ukraine
On FACEIT since 2025 294 matches tracked 74 matches in 30 days
ELO ▼ 25
2,346
30-day peak: 2,422
Rank EU
#90,494
Ukraine #3,620 in Ukraine
Last updated:

How does 15avgdemon_ play?

Rating 1.03 K/R 0.74 ADR 79.3 from 294 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 294 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (50%).

Headshot rate 62%+12 pp · Ø 50% better than 97%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.9
Knife kills 1 in 294 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 66%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 38x 4K, 8 aces in 238 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 18%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 78.6, Win rate at 50%, ELO at 2,346
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: November 2026 with 0.81. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 294 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
35 matches · 40% win rate
In match 4 of the day −74 ELO
34 matches · 41% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 44%
On Mondays +38 ELO, win rate 38%

15avgdemon_ loses the most ELO on Dust 2: −121 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.39 · Ancient
  3. Most kills in a match: 40 · Mirage
  4. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 294 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
44% better than 20%
0.72 better than 37%
77.0 better than 28%
1.02 better than 43%
48% of 359 duels better than 30%
35% of 79 situations better than 40%
Anubis57
56% better than 63%
0.70 better than 28%
79.2 better than 39%
1.00 better than 35%
49% of 249 duels better than 33%
27% of 26 situations better than 24%
Ancient41
56% better than 63%
0.82 better than 80%
86.6 better than 72%
1.14 better than 80%
55% of 173 duels better than 68%
35% of 26 situations better than 43%
Dust 235
40% better than 13%
0.72 better than 39%
77.1 better than 29%
1.00 better than 36%
49% of 116 duels better than 35%
31% of 16 situations better than 31%
Nuke23
52% better than 38%
0.72 better than 33%
76.4 better than 24%
1.02 better than 42%
54% of 84 duels better than 63%
36% of 14 situations better than 43%
Cache22
55% -
0.76 -
83.4 -
1.08-
64% of 80 duels -
45% of 11 situations -
Inferno8
38% -
0.64 -
72.2 -
0.84-
45% of 40 duels -
0% of 3 situations -
Vertigo3
100% -
1.00 -
103.3 -
1.33-
46% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 15avgdemon_ plays

Across 294 matches 15avgdemon_ averages K/R 0.74, ADR 79.3 and a rating of 1.03. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 62% headshots. The strongest map is Anubis with a 56% win rate in 57 matches. In 114 of 294 matches the rating was 1.10 or higher (39%), in 110 it was below 0.90. In 238 matches with detailed stats: 38 4Ks and 8 aces. Best month by rating: November 2026 at 1.15. 15avgdemon_ loses the most ELO on Dust 2 (−121 ELO, win rate 40%). Things go best in match 3 of the day (+80 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +80 ELO. Improved over the last three months: Headshots +5 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 78.6, Win rate at 50%, ELO at 2,346. Last 30 days: 74 matches, win rate 50%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.