1437-

Russia
On FACEIT since 2021 475 matches tracked 199 matches in 30 days
ELO ▲ 104
3,206
30-day peak: 3,206
Rank EU ▼ 724 places
#4,010
Russia #1,114 in Russia
30 days · prev. #3,286 · best #3,286
Last updated:
Next update possible in 1h 48m

How does 1437- play?

Rating 1.12 K/R 0.79 ADR 85.5 from 475 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 475 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (431 matches).

3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 36%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 20%
AWP share of kills 23%+11 pp · Ø 12% better than 86%
K/D 1.14+0.09 · Ø 1.05 better than 68%
Pistol kills per match 2.8
Zeus kills3 in 475 matches
Knife kills 12 in 475 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 76%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 104x 4K, 4 aces in 431 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 18%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +5.5, Win rate +10 pp, ELO +412
= Stayed the same
Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: August 2026 with 0.86. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.75).

Patterns

From the last 475 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −317 ELO
70 matches · 36% win rate
On Mirage −93 ELO
166 matches · 54% win rate
Between 0:00 and 6:00 −198 ELO, win rate 47%
On Thursdays +45 ELO, win rate 46%

1437- loses the most ELO in match 2 of the day: −317 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.58 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 51 · Dust 2

Maps in detail

from the last 475 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage166
54% better than 47%
0.79 better than 64%
85.5 better than 67%
1.11 better than 65%
54% of 853 duels better than 59%
40% of 80 situations better than 54%
Dust 2118
52% better than 38%
0.81 better than 73%
85.9 better than 69%
1.16 better than 75%
56% of 634 duels better than 68%
26% of 61 situations better than 17%
Ancient80
49% better than 29%
0.77 better than 56%
84.4 better than 61%
1.08 better than 57%
55% of 395 duels better than 65%
38% of 32 situations right on the average
Anubis60
57% better than 56%
0.84 better than 84%
90.0 better than 86%
1.18 better than 83%
52% of 337 duels better than 47%
42% of 36 situations better than 60%
Nuke24
42% better than 12%
0.78 better than 55%
85.2 better than 62%
1.05 better than 39%
54% of 113 duels right on the average
39% of 18 situations better than 49%
Inferno14
36% -
0.71 -
77.1 -
1.00-
43% of 87 duels -
20% of 5 situations -
Cache13
46% -
0.72 -
76.2 -
1.02-
45% of 74 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1437- plays

Across 475 matches 1437- averages K/R 0.79, ADR 85.5 and a rating of 1.12. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 47%, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Anubis with a 57% win rate in 60 matches. In 243 of 475 matches the rating was 1.10 or higher (51%), in 128 it was below 0.90. In 431 matches with detailed stats: 104 4Ks and 4 aces. Best month by rating: August 2026 at 1.21. 1437- loses the most ELO in match 2 of the day (−317 ELO, win rate 36%). Things go best in match 3 of the day (+154 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +154 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +5.5, Win rate +10 pp, ELO +412. Unchanged in recent months: Headshots at 47%. Last 30 days: 199 matches, win rate 52%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.