141415151

Canada
On FACEIT since 2023 210 matches tracked 174 matches in 30 days
ELO ▲ 304
2,315
30-day peak: 2,315
Rank NA ▲ 4,722 places
#3,027
Canada #378 in Canada
30 days · prev. #7,749 · best #2,984
Last updated:

How does 141415151 play?

Rating 0.98 K/R 0.73 ADR 81.1 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 210 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.04).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.97−0.07 · Ø 1.04 better than 23%
Pistol kills per match 1.5

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 47%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 27%
MVPs per match 2.1−0.3 · Ø 2.4 better than 23%
4Ks and aces 26x 4K, 6 aces in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 31%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 4%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 141415151 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 210 matches, all from the last 3 months.

Kills per round (K/R)

0.67
OctNov

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −121 ELO
24 matches · 29% win rate
On Mirage −57 ELO
70 matches · 44% win rate
On Saturdays −47 ELO, win rate 38%

141415151 loses the most ELO in match 1 of the day: −121 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.27 · Ancient
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 38 · Ancient

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
44% better than 22%
0.68 better than 21%
76.0 better than 25%
0.91 better than 12%
40% of 298 duels better than 4%
22% of 27 situations better than 11%
Ancient52
62% better than 80%
0.80 better than 73%
88.9 better than 83%
1.09 better than 67%
52% of 286 duels right on the average
52% of 27 situations better than 83%
Anubis49
61% better than 78%
0.78 better than 65%
84.8 better than 66%
1.06 better than 56%
52% of 244 duels right on the average
36% of 22 situations better than 44%
Inferno27
41% better than 15%
0.65 better than 9%
75.0 better than 14%
0.88 better than 3%
41% of 128 duels better than 7%
31% of 16 situations better than 29%
Nuke11
36% -
0.64 -
74.2 -
0.84-
38% of 64 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 141415151 plays

Across 210 matches 141415151 averages K/R 0.73, ADR 81.1 and a rating of 0.98. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Ancient with a 62% win rate in 52 matches. In 69 of 210 matches the rating was 1.10 or higher (33%), in 88 it was below 0.90. In 210 matches with detailed stats: 26 4Ks and 6 aces. 141415151 loses the most ELO in match 1 of the day (−121 ELO, win rate 29%). Things go best from match 5 of the day (+146 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +146 ELO. Last 30 days: 174 matches, win rate 53%, net ELO +206.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.