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133919313

United Kingdom
On FACEIT since 2025 282 matches tracked 62 matches in 30 days
Last updated:

How does 133919313 play?

Rating 1.12 (from 270 matches) K/R 0.80 ADR 82.0 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 270 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average. More first kills per match than the level 7 average.
AWPerClutcherEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 55%+5 pp · Ø 50% better than 88%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 87%

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (0.99).

Headshot rate 52%+6 pp · Ø 46% better than 83%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.14+0.15 · Ø 0.99 better than 92%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.0%).

2K rounds 16.1%+3.1 pp · Ø 13.0% better than 97%
3K rounds 5.0%+1.2 pp · Ø 3.8% better than 88%
MVPs per match 2.4+0.2 · Ø 2.2 better than 74%
4Ks and aces 41x 4K, 6 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 2.1−2.0 · Ø 4.1 better than 8%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 32%
Deaths per round 70%−3 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.08, Rating +0.12, ADR +7.7, ELO +73
= Stayed the same
Win rate at 48%
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.85 (at the start 0.77). Well above the average (0.72).

Patterns

From the last 282 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −149 ELO
62 matches · 45% win rate
On Ancient −31 ELO
33 matches · 48% win rate
Between 6:00 and 12:00 −117 ELO, win rate 42%

133919313 loses the most ELO on Anubis: −149 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Dust 2
  2. Highest rating in a match: 2.64 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 282 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
51% better than 52%
0.82 better than 87%
84.5 better than 73%
1.14 better than 87%
57% of 389 duels better than 85%
44% of 52 situations better than 71%
Dust 280
49% better than 45%
0.88 better than 97%
87.9 better than 86%
1.25 better than 98%
58% of 354 duels better than 88%
48% of 64 situations better than 78%
Anubis62
45% better than 32%
0.75 better than 68%
77.6 better than 39%
1.03 better than 63%
54% of 274 duels better than 73%
39% of 38 situations better than 53%
Ancient33
48% better than 46%
0.73 better than 55%
75.8 better than 24%
1.00 right on the average
43% of 180 duels better than 17%
40% of 20 situations better than 58%
Nuke18
33% better than 3%
0.73 better than 44%
71.1 better than 10%
1.04 better than 53%
52% of 69 duels right on the average
45% of 11 situations better than 69%
Cache3
33% -
0.80 -
90.8 -
1.07-
44% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 133919313 plays

Across 282 matches 133919313 averages K/R 0.80 and ADR 82.0; the rating across the 270 rated matches is 1.12. Biggest strength: K/D at 1.14, better than 92% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 7 players. Averages 17.8 kills per match with 52% headshots. The strongest map is Mirage with a 51% win rate in 85 matches. In 135 of 270 matches the rating was 1.10 or higher (50%), in 78 it was below 0.90. In 204 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: October 2026 at 1.26. 133919313 loses the most ELO on Anubis (−149 ELO, win rate 45%). Things go best on Mirage (+137 ELO, win rate 51%). Match no. 1 of the day goes best: 58% win rate, +106 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, ADR +7.7, ELO +73. Got weaker: Headshots −7 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 62 matches, win rate 44%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.