1337Shkiper

Kazakhstan
On FACEIT since 2018 115 matches tracked 36 matches in 30 days
ELO ▲ 99
2,566
30-day peak: 2,566
Rank EU
#45,307
Kazakhstan #1,528 in Kazakhstan
Last updated:

How does 1337Shkiper play?

Rating 1.02 K/R 0.72 ADR 78.4 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 115 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 39%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 3.1
Knife kills 2 in 115 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.5%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 13%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 17x 4K, 3 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +203
= Stayed the same
K/R at 0.71, Rating at 1.01, Headshots at 49%, Win rate at 48%
▼ Got worse
ADR −5.5

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −14 ELO
46 matches · 46% win rate
Between 12:00 and 18:00 −44 ELO, win rate 41%
On Saturdays −14 ELO, win rate 39%

1337Shkiper loses the most ELO on Mirage: −14 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 53 · Mirage
  4. Highest rating in a match: 1.87 · Ancient

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
46% better than 25%
0.75 right on the average
80.8 better than 47%
1.06 better than 55%
59% of 203 duels better than 86%
48% of 25 situations better than 78%
Dust 232
59% better than 74%
0.67 better than 15%
73.7 better than 13%
0.97 better than 24%
47% of 132 duels better than 24%
29% of 17 situations better than 22%
Ancient29
48% better than 33%
0.74 better than 43%
83.0 better than 54%
1.03 better than 44%
54% of 110 duels better than 64%
33% of 15 situations better than 37%
Anubis3
33% -
0.75 -
77.1 -
1.05-
37% of 19 duels -
50% of 2 situations -
Inferno3
33% -
0.49 -
54.9 -
0.63-
43% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1337Shkiper plays

Across 115 matches 1337Shkiper averages K/R 0.72, ADR 78.4 and a rating of 1.02. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 49% headshots. The strongest map is Dust 2 with a 59% win rate in 32 matches. In 42 of 115 matches the rating was 1.10 or higher (37%), in 44 it was below 0.90. In 103 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: July 2026 at 1.15. 1337Shkiper loses the most ELO on Mirage (−14 ELO, win rate 46%). Things go best from match 5 of the day (+50 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +50 ELO. Improved over the last three months: ELO +203. Got weaker: ADR −5.5. Unchanged in recent months: K/R at 0.71, Rating at 1.01, Headshots at 49%, Win rate at 48%. Last 30 days: 36 matches, win rate 53%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.