13082001

Ukraine
142 matches tracked 65 matches in 30 days
Last updated:

How does 13082001 play?

Rating 0.97 K/R 0.68 ADR 77.7 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 142 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 9% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 32%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Level 4

Compared with 706 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 46%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 27%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 64%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (43%).

Headshot rate 34%−9 pp · Ø 43% better than 10%
AWP share of kills 14%+2 pp · Ø 12% better than 67%
K/D 0.970.00 · Ø 0.97 right on the average
Pistol kills per match 2.2
Knife kills 4 in 142 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 12.4%−0.4 pp · Ø 12.8% better than 47%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 51%
MVPs per match 1.8−0.3 · Ø 2.1 better than 23%
4Ks and aces 14x 4K, 2 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.24).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+1.0 · Ø 3.7 better than 71%
Enemies flashed per round 0.13−0.11 · Ø 0.24 better than 20%
Deaths per round 71%−2 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +6 pp, ELO +105
= Stayed the same
K/R at 0.68, Rating at 0.98, ADR at 77.7, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.71).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +29 ELO
23 matches · 48% win rate
On Mondays ±0 ELO, win rate 38%

13082001 loses the most ELO in match 3 of the day: +29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 43 · Dust 2
  3. Highest rating in a match: 2.74 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
55% better than 72%
0.65 better than 29%
74.4 better than 37%
0.91 better than 32%
51% of 189 duels better than 63%
29% of 31 situations better than 28%
Dust 240
48% better than 45%
0.70 right on the average
80.3 better than 67%
0.99 better than 61%
47% of 164 duels better than 39%
22% of 23 situations better than 15%
Anubis18
56% better than 72%
0.66 better than 33%
75.3 better than 38%
0.95 right on the average
38% of 78 duels better than 8%
17% of 6 situations better than 11%
Inferno12
50% -
0.74 -
79.5 -
1.07-
55% of 55 duels -
38% of 8 situations -
Ancient10
70% -
0.77 -
84.2 -
1.08-
42% of 36 duels -
43% of 7 situations -
Cache6
67% -
0.75 -
94.8 -
1.08-
63% of 30 duels -
50% of 4 situations -
Nuke6
50% -
0.61 -
67.5 -
0.87-
48% of 33 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 13082001 plays

Across 142 matches 13082001 averages K/R 0.68, ADR 77.7 and a rating of 0.97. Biggest strength: Deaths per round at just 71% (lower is better), better than 78% of level 4 players. Most room to improve: Headshot rate at 34%, better than only 10% of level 4 players. Averages 14.6 kills per match with 34% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 43 of 142 matches the rating was 1.10 or higher (30%), in 70 it was below 0.90. In 102 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: August 2026 at 1.11. 13082001 loses the most ELO in match 3 of the day (+29 ELO, win rate 48%). Things go best on Mirage (+94 ELO, win rate 55%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: Headshots +6 pp, ELO +105. Unchanged in recent months: K/R at 0.68, Rating at 0.98, ADR at 77.7, Win rate at 55%. Last 30 days: 65 matches, win rate 52%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.