123445ssf

Bhutan
On FACEIT since 2018 288 matches tracked 71 matches in 30 days
ELO ▼ 293
2,910
30-day peak: 3,229
Rank EU ▼ 8,739 places
#12,119
Bhutan #19 in Bhutan
30 days · prev. #3,380 · best #3,380
Last updated:

How does 123445ssf play?

Rating 1.16 (from 280 matches) K/R 0.83 ADR 88.1 from 288 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 280 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,750-2,999 ELO

Compared with 11,776 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 96%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.18+0.13 · Ø 1.05 better than 82%
Pistol kills per match 3.9
Zeus kills1 in 288 matches
Knife kills 4 in 288 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 73%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 88%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 51x 4K, 7 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 34%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 56%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +4 pp, ELO +71
= Stayed the same
K/R at 0.83, Rating at 1.16, ADR at 88.1
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.90. Last 3 months unchanged at 0.83. Clearly above the average (0.75).

Patterns

From the last 288 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −81 ELO
34 matches · 56% win rate
From match 5 of the day −27 ELO
72 matches · 44% win rate
On Sundays −42 ELO, win rate 41%

123445ssf loses the most ELO on Anubis: −81 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 44 · Anubis

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
57% better than 66%
0.83 better than 81%
88.2 better than 79%
1.15 better than 78%
52% of 509 duels right on the average
37% of 65 situations better than 44%
Dust 258
50% better than 36%
0.86 better than 89%
89.1 better than 81%
1.22 better than 88%
51% of 247 duels better than 43%
47% of 36 situations better than 74%
Ancient47
47% better than 27%
0.82 better than 78%
87.7 better than 75%
1.11 better than 69%
54% of 177 duels better than 61%
43% of 28 situations better than 62%
Anubis34
56% better than 57%
0.88 better than 93%
92.4 better than 91%
1.22 better than 90%
52% of 131 duels right on the average
45% of 22 situations better than 67%
Nuke16
44% better than 13%
0.80 better than 62%
83.8 better than 55%
1.15 better than 69%
26% of 50 duels better than 1%
59% of 17 situations better than 90%
Cache6
17% -
0.72 -
75.1 -
0.95-
52% of 25 duels -
50% of 4 situations -
Inferno6
33% -
0.72 -
78.4 -
0.99-
42% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 123445ssf plays

Across 288 matches 123445ssf averages K/R 0.83 and ADR 88.1; the rating across the 280 rated matches is 1.16. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 18.4 kills per match with 62% headshots. The strongest map is Mirage with a 57% win rate in 119 matches. In 155 of 280 matches the rating was 1.10 or higher (55%), in 64 it was below 0.90. In 217 matches with detailed stats: 51 4Ks and 7 aces. Best month by rating: June 2026 at 1.25. 123445ssf loses the most ELO on Anubis (−81 ELO, win rate 56%). Things go best on Mirage (+133 ELO, win rate 57%). Match no. 3 of the day goes best: 63% win rate, +54 ELO. Improved over the last three months: Win rate +4 pp, ELO +71. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.83, Rating at 1.16, ADR at 88.1. Last 30 days: 71 matches, win rate 46%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.